CMDR goldfishrock profile

Profile
Commander name:
Current ship:
FRUITY GERBIL [PTA#86]
(Anaconda)
 
Member since:
21.10.2017
 
Distances submitted:
0
 
Systems visited:
9 114
Systems discovered first:
4 720
 
Balance:
1 215 992 763 Cr
Ranks

2%

0%

0%

Defenceless

0%

Directionless

0%

0%

Federation: Midshipman

87%

Empire: Outsider

77%
Credits
Flight log heatmap
Statistics

Balance

Current assets 1 869 904 108 cr
Credits spent on ships 314 261 353 cr
Credits spent on outfitting 507 872 915 cr
Credits spent on repairs 17 626 051 cr
Credits spent on fuel 224 206 cr
Credits spent on munitions 562 913 cr
Insurance claims 23
Total claim costs 37 158 958 cr

Combat

Bounties claimed 50
Profit from bounties 3 008 197 cr
Combat bonds 1
Profit from combat bonds 266 004 cr
Assassinations 11
Profit from assassinations 4 817 332 cr
Highest single reward 65 140 cr
Skimmers killed 19

Crime

Fines issued 28
Lifetime fines value 79 662 cr
Bounties received/earned 9
Lifetime bounty value 3 215 cr
Highest bounty issued 600 cr

Smuggling

Black market network 6
Black market profit 150 521 cr
Commodities smuggled 124
Average profit 16 725 cr
Highest single transaction 39 618 cr

Trading

Market network 75
Trading profit 911 634 721 cr
Commodities traded 66 393
Average profit 3 736 208 cr
Highest single transaction 32 386 012 cr

Mining

Profits from mining 9 023 589 cr
Minerals refined 22
Materials collected 4 788

Exploration

Systems visited 8 084
Profits from exploration 889 315 464 cr
Level 2 detailed scans 19 489
Level 3 detailed scans 19 655
Highest payout 11 383 951 cr
Total hyperspace distance 546 291 ly
Total hyperspace jumps 9 015
Max distance from start 65 594,54 ly
Max distance from Sol 65 647,34 ly
Max distance from Colonia 46 528,88 ly
Approximate time played 3W 3D 12H 28M

Passengers

Total bulk passengers delivered 584
Total VIPs delivered 218
Total delivered 802
Total ejected 0

Search and Rescue

Total items rescued 5
Total profit 123 209 cr
Total rescue transactions 2

Crafting

Number of engineers used 6
Number of upgrades generated 241
Grade 1 upgrades generated 75
Grade 2 upgrades generated 54
Grade 3 upgrades generated 45
Grade 4 upgrades generated 22
Grade 5 upgrades generated 45