CMDR LiiLee profile
(Federal Corvette)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 7 942 266 893 cr |
Credits spent on ships | 3 214 162 877 cr |
Credits spent on outfitting | 7 247 000 209 cr |
Credits spent on repairs | 32 456 725 cr |
Credits spent on fuel | 606 224 cr |
Credits spent on munitions | 1 541 605 cr |
Insurance claims | 35 |
Total claim costs | 253 764 392 cr |
Combat |
|
Bounties claimed | 3 004 |
Profit from bounties | 354 220 291 cr |
Combat bonds | 1 616 |
Profit from combat bonds | 94 560 354 cr |
Assassinations | 1 |
Profit from assassinations | 1 229 989 cr |
Highest single reward | 1 000 000 cr |
Skimmers killed | 24 |
Crime |
|
Fines issued | 1 834 |
Lifetime fines value | 1 113 713 827 cr |
Bounties received/earned | 124 |
Lifetime bounty value | 78 740 cr |
Highest bounty issued | 4 555 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 855 339 958 cr |
Commodities smuggled | 106 225 |
Average profit | 1 697 103 cr |
Highest single transaction | 2 331 072 cr |
Trading |
|
Market network | 130 |
Trading profit | 7 994 574 311 cr |
Commodities traded | 255 142 |
Average profit | 7 228 367 cr |
Highest single transaction | 771 021 824 cr |
Mining |
|
Profits from mining | 4 978 208 635 cr |
Minerals refined | 5 384 |
Materials collected | 9 799 |
Exploration |
|
Systems visited | 9 540 |
Profits from exploration | 233 395 303 cr |
Level 2 detailed scans | 18 690 |
Level 3 detailed scans | 44 044 |
Highest payout | 5 297 814 cr |
Total hyperspace distance | 450 575 ly |
Total hyperspace jumps | 13 818 |
Max distance from start | 65 280,39 ly |
Max distance from Sol | 65 279,35 ly |
Max distance from Colonia | 46 241,11 ly |
Approximate time played | 13W 4D 17H 57M |
Passengers |
|
Total bulk passengers delivered | 7 880 |
Total VIPs delivered | 3 163 |
Total delivered | 11 043 |
Total ejected | 200 |
Crafting |
|
Number of engineers used | 12 |
Number of upgrades generated | 906 |
Grade 1 upgrades generated | 275 |
Grade 2 upgrades generated | 202 |
Grade 3 upgrades generated | 240 |
Grade 4 upgrades generated | 111 |
Grade 5 upgrades generated | 78 |
Crew |
|
Crew credits earned | 1 411 072 266 cr |
Crew hired | 35 |
Crew fired | 30 |
Crew lost | 5 |
Multi-Crew |
|
Total time in multi-crew | 1D 23H 21M 34S |
Time in gunner role | 8H 49M 2S |
Time in fighter con role | 2H 5M 16S |
Total credits accrued | 13 481 107 cr |
Total fines accrued | 200 cr |