CMDR Feiercrack profile
(Asp Explorer)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 16 470 497 293 cr |
Credits spent on ships | 1 832 135 653 cr |
Credits spent on outfitting | 7 486 259 968 cr |
Credits spent on repairs | 46 002 624 cr |
Credits spent on fuel | 637 081 cr |
Credits spent on munitions | 2 364 147 cr |
Insurance claims | 69 |
Total claim costs | 632 272 437 cr |
Combat |
|
Bounties claimed | 6 466 |
Profit from bounties | 1 427 427 227 cr |
Combat bonds | 1 569 |
Profit from combat bonds | 47 786 699 cr |
Assassinations | 7 |
Profit from assassinations | 5 573 625 cr |
Highest single reward | 329 925 cr |
Skimmers killed | 113 |
Crime |
|
Fines issued | 94 |
Lifetime fines value | 238 377 cr |
Bounties received/earned | 176 |
Lifetime bounty value | 35 359 510 cr |
Highest bounty issued | 3 290 100 cr |
Smuggling |
|
Black market network | 8 |
Black market profit | 704 862 cr |
Commodities smuggled | 49 |
Average profit | 37 098 cr |
Highest single transaction | 277 729 cr |
Trading |
|
Market network | 96 |
Trading profit | 7 576 293 637 cr |
Commodities traded | 62 515 |
Average profit | 16 223 327 cr |
Highest single transaction | 880 558 524 cr |
Mining |
|
Profits from mining | 3 409 530 260 cr |
Minerals refined | 3 433 |
Materials collected | 19 671 |
Exploration |
|
Systems visited | 7 527 |
Profits from exploration | 529 741 342 cr |
Level 2 detailed scans | 8 145 |
Level 3 detailed scans | 12 056 |
Highest payout | 15 929 846 cr |
Total hyperspace distance | 888 444 ly |
Total hyperspace jumps | 9 850 |
Max distance from start | 65 648,16 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 46 528,88 ly |
Approximate time played | 12W 1D 19H 41M |
Passengers |
|
Total bulk passengers delivered | 6 666 |
Total VIPs delivered | 1 576 |
Total delivered | 8 242 |
Total ejected | 256 |
Search and Rescue |
|
Total items rescued | 16 |
Total profit | 199 308 cr |
Total rescue transactions | 6 |
Crafting |
|
Number of engineers used | 20 |
Number of upgrades generated | 1 872 |
Grade 1 upgrades generated | 296 |
Grade 2 upgrades generated | 281 |
Grade 3 upgrades generated | 347 |
Grade 4 upgrades generated | 394 |
Grade 5 upgrades generated | 554 |
Crew |
|
Crew credits earned | 4 190 285 793 cr |
Crew hired | 13 |
Crew fired | 10 |
Crew lost | 9 |
Multi-Crew |
|
Total time in multi-crew | 4H 31M 56S |
Time in gunner role | 7M 52S |
Time in fighter con role | 2M 35S |