CMDR Bibinouze_Ours profile
(Federal Assault Ship)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 8 743 115 933 cr |
Credits spent on ships | 2 667 556 591 cr |
Credits spent on outfitting | 6 429 635 320 cr |
Credits spent on repairs | 164 859 219 cr |
Credits spent on fuel | 1 718 434 cr |
Credits spent on munitions | 11 944 594 cr |
Insurance claims | 61 |
Total claim costs | 588 830 285 cr |
Combat |
|
Bounties claimed | 22 561 |
Profit from bounties | 1 055 550 387 cr |
Combat bonds | 3 047 |
Profit from combat bonds | 1 720 845 438 cr |
Assassinations | 111 |
Profit from assassinations | 66 850 246 cr |
Highest single reward | 1 000 000 cr |
Skimmers killed | 32 |
Crime |
|
Fines issued | 485 |
Lifetime fines value | 4 282 624 cr |
Bounties received/earned | 231 |
Lifetime bounty value | 412 245 cr |
Highest bounty issued | 11 430 cr |
Smuggling |
|
Black market network | 8 |
Black market profit | 460 639 cr |
Commodities smuggled | 1 328 |
Average profit | 19 193 cr |
Highest single transaction | 201 480 cr |
Trading |
|
Market network | 166 |
Trading profit | 2 988 931 978 cr |
Commodities traded | 395 885 |
Average profit | 1 344 549 cr |
Highest single transaction | 332 919 168 cr |
Mining |
|
Profits from mining | 2 593 115 600 cr |
Minerals refined | 5 143 |
Materials collected | 31 420 |
Exploration |
|
Systems visited | 5 722 |
Profits from exploration | 93 248 532 cr |
Level 2 detailed scans | 2 444 |
Level 3 detailed scans | 1 273 |
Highest payout | 668 686 cr |
Total hyperspace distance | 248 257 ly |
Total hyperspace jumps | 12 114 |
Max distance from start | 11 736,52 ly |
Max distance from Sol | 871,24 ly |
Max distance from Colonia | 22 453,75 ly |
Approximate time played | 12W 3D 4H 35M |
Passengers |
|
Total bulk passengers delivered | 3 627 |
Total VIPs delivered | 4 469 |
Total delivered | 8 096 |
Total ejected | 55 |
Search and Rescue |
|
Total items rescued | 38 |
Total profit | 62 835 cr |
Total rescue transactions | 14 |
Crafting |
|
Number of engineers used | 20 |
Number of upgrades generated | 2 926 |
Grade 1 upgrades generated | 748 |
Grade 2 upgrades generated | 396 |
Grade 3 upgrades generated | 586 |
Grade 4 upgrades generated | 498 |
Grade 5 upgrades generated | 698 |
Crew |
|
Crew credits earned | 1 012 240 632 cr |
Crew hired | 131 |
Crew fired | 119 |
Crew lost | 16 |
Multi-Crew |
|
Total time in multi-crew | 2H 13M 27S |