CMDR Cameron Indagator profile
(Krait MkII)
Federation: Post Captain
Empire: None
Balance |
|
---|---|
Current assets | 2 502 538 973 cr |
Credits spent on ships | 1 236 245 233 cr |
Credits spent on outfitting | 3 351 400 734 cr |
Credits spent on repairs | 5 280 167 cr |
Credits spent on fuel | 164 359 cr |
Credits spent on munitions | 610 460 cr |
Insurance claims | 7 |
Total claim costs | 26 159 288 cr |
Combat |
|
Bounties claimed | 1 923 |
Profit from bounties | 154 359 764 cr |
Combat bonds | 87 |
Profit from combat bonds | 4 892 071 cr |
Assassinations | 8 |
Profit from assassinations | 3 719 385 cr |
Highest single reward | 1 518 400 cr |
Skimmers killed | 26 |
Crime |
|
Fines issued | 20 |
Lifetime fines value | 804 294 cr |
Bounties received/earned | 35 |
Lifetime bounty value | 1 607 900 cr |
Highest bounty issued | 790 000 cr |
Smuggling |
|
Black market network | 4 |
Black market profit | 1 606 436 cr |
Commodities smuggled | 712 |
Average profit | 267 739 cr |
Highest single transaction | 1 408 512 cr |
Trading |
|
Market network | 49 |
Trading profit | 702 639 626 cr |
Commodities traded | 11 848 |
Average profit | 5 243 579 cr |
Highest single transaction | 177 528 408 cr |
Mining |
|
Profits from mining | 623 696 448 cr |
Minerals refined | 542 |
Materials collected | 11 247 |
Exploration |
|
Systems visited | 6 836 |
Profits from exploration | 386 962 770 cr |
Level 2 detailed scans | 13 386 |
Level 3 detailed scans | 13 191 |
Highest payout | 6 072 550 cr |
Total hyperspace distance | 300 645 ly |
Total hyperspace jumps | 7 948 |
Max distance from start | 34 564,51 ly |
Max distance from Sol | 34 549,69 ly |
Max distance from Colonia | 30 622,39 ly |
Approximate time played | 5W 3D 23H 58M |
Passengers |
|
Total bulk passengers delivered | 3 673 |
Total VIPs delivered | 3 842 |
Total delivered | 7 515 |
Total ejected | 33 |
Search and Rescue |
|
Total items rescued | 11 |
Total profit | 188 972 cr |
Total rescue transactions | 3 |
Crafting |
|
Number of engineers used | 7 |
Number of upgrades generated | 623 |
Grade 1 upgrades generated | 134 |
Grade 2 upgrades generated | 120 |
Grade 3 upgrades generated | 191 |
Grade 4 upgrades generated | 103 |
Grade 5 upgrades generated | 75 |
Crew |
|
Crew credits earned | 165 192 998 cr |
Crew hired | 8 |
Crew fired | 6 |
Crew lost | 3 |
Multi-Crew |
|
Total time in multi-crew | 11H 45M 44S |
Time in gunner role | 11M 46S |
Time in fighter con role | 1H 41M 29S |
Total credits accrued | 1 676 769 cr |