CMDR Skatez69 profile
(Federal Corvette)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 12 448 130 868 cr |
Credits spent on ships | 4 828 714 478 cr |
Credits spent on outfitting | 13 529 572 994 cr |
Credits spent on repairs | 43 798 706 cr |
Credits spent on fuel | 1 086 070 cr |
Credits spent on munitions | 8 074 783 cr |
Insurance claims | 46 |
Total claim costs | 250 084 680 cr |
Combat |
|
Bounties claimed | 18 506 |
Profit from bounties | 1 515 536 935 cr |
Combat bonds | 6 117 |
Profit from combat bonds | 236 086 109 cr |
Assassinations | 134 |
Profit from assassinations | 115 186 113 cr |
Highest single reward | 1 607 580 cr |
Skimmers killed | 923 |
Crime |
|
Fines issued | 261 |
Lifetime fines value | 1 825 475 cr |
Bounties received/earned | 1 398 |
Lifetime bounty value | 1 152 485 cr |
Highest bounty issued | 11 875 cr |
Smuggling |
|
Black market network | 21 |
Black market profit | 1 277 524 cr |
Commodities smuggled | 361 |
Average profit | 20 278 cr |
Highest single transaction | 457 496 cr |
Trading |
|
Market network | 219 |
Trading profit | 9 918 471 025 cr |
Commodities traded | 114 316 |
Average profit | 6 784 180 cr |
Highest single transaction | 846 290 432 cr |
Mining |
|
Profits from mining | 9 390 339 804 cr |
Minerals refined | 10 263 |
Materials collected | 109 828 |
Exploration |
|
Systems visited | 9 868 |
Profits from exploration | 637 865 632 cr |
Level 2 detailed scans | 16 673 |
Level 3 detailed scans | 17 731 |
Highest payout | 11 702 763 cr |
Total hyperspace distance | 392 421 ly |
Total hyperspace jumps | 16 883 |
Max distance from start | 29 330,27 ly |
Max distance from Sol | 36 900,97 ly |
Max distance from Colonia | 34 557,69 ly |
Approximate time played | 17W 1D 8H 17M |
Passengers |
|
Total bulk passengers delivered | 223 |
Total VIPs delivered | 1 384 |
Total delivered | 1 607 |
Total ejected | 2 |
Search and Rescue |
|
Total items rescued | 507 |
Total profit | 11 011 091 cr |
Total rescue transactions | 75 |
Crafting |
|
Number of engineers used | 24 |
Number of upgrades generated | 6 405 |
Grade 1 upgrades generated | 691 |
Grade 2 upgrades generated | 863 |
Grade 3 upgrades generated | 1 289 |
Grade 4 upgrades generated | 1 301 |
Grade 5 upgrades generated | 2 261 |
Crew |
|
Crew credits earned | 1 311 075 495 cr |
Crew hired | 21 |
Crew fired | 20 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 3H 2M 49S |
Time in gunner role | 9M 13S |