CMDR Larissa DeLorean profile
Federation: Vice Admiral
Empire: King
Balance |
|
---|---|
Current assets | 6 602 683 142 cr |
Credits spent on ships | 971 116 582 cr |
Credits spent on outfitting | 1 839 372 075 cr |
Credits spent on repairs | 15 621 043 cr |
Credits spent on fuel | 277 035 cr |
Credits spent on munitions | 1 312 813 cr |
Insurance claims | 22 |
Total claim costs | 221 682 645 cr |
Combat |
|
Bounties claimed | 6 294 |
Profit from bounties | 228 291 086 cr |
Combat bonds | 3 138 |
Profit from combat bonds | 173 035 008 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 328 600 cr |
Skimmers killed | 14 |
Crime |
|
Fines issued | 38 |
Lifetime fines value | 75 537 cr |
Bounties received/earned | 46 |
Lifetime bounty value | 23 740 cr |
Highest bounty issued | 5 290 cr |
Smuggling |
|
Black market network | 9 |
Black market profit | 207 738 cr |
Commodities smuggled | 42 |
Average profit | 18 885 cr |
Highest single transaction | 99 306 cr |
Trading |
|
Market network | 121 |
Trading profit | 37 696 166 cr |
Commodities traded | 11 720 |
Average profit | 91 054 cr |
Highest single transaction | 51 948 027 cr |
Mining |
|
Profits from mining | 113 549 080 cr |
Minerals refined | 1 283 |
Materials collected | 17 723 |
Exploration |
|
Systems visited | 9 302 |
Profits from exploration | 3 812 648 262 cr |
Level 2 detailed scans | 592 |
Level 3 detailed scans | 5 721 |
Highest payout | 13 640 823 cr |
Total hyperspace distance | 464 295 ly |
Total hyperspace jumps | 10 420 |
Max distance from start | 65 287,55 ly |
Max distance from Sol | 65 286,59 ly |
Max distance from Colonia | 46 241,11 ly |
Approximate time played | 11W 13H 38M |
Passengers |
|
Total bulk passengers delivered | 3 088 |
Total VIPs delivered | 814 |
Total delivered | 3 902 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 9 |
Total profit | 101 771 cr |
Total rescue transactions | 7 |
Crafting |
|
Number of engineers used | 19 |
Number of upgrades generated | 1 318 |
Grade 1 upgrades generated | 214 |
Grade 2 upgrades generated | 215 |
Grade 3 upgrades generated | 275 |
Grade 4 upgrades generated | 273 |
Grade 5 upgrades generated | 341 |
Crew |
|
Crew credits earned | 678 978 812 cr |
Crew hired | 5 |
Crew fired | 1 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 1H 2M 13S |