CMDR Vanimo profile
(Anaconda)
Federation: None
Empire: Master
Balance |
|
---|---|
Current assets | 901 668 166 cr |
Credits spent on ships | 431 804 631 cr |
Credits spent on outfitting | 454 103 256 cr |
Credits spent on repairs | 2 187 017 cr |
Credits spent on fuel | 177 440 cr |
Credits spent on munitions | 78 971 cr |
Insurance claims | 13 |
Total claim costs | 7 192 741 cr |
Combat |
|
Bounties claimed | 1 |
Profit from bounties | 40 280 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 1 |
Profit from assassinations | 7 572 cr |
Highest single reward | 0 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 13 |
Lifetime fines value | 21 886 cr |
Bounties received/earned | 3 |
Lifetime bounty value | 1 005 cr |
Highest bounty issued | 720 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 36 |
Trading profit | 10 045 727 cr |
Commodities traded | 1 057 |
Average profit | 127 161 cr |
Highest single transaction | 5 148 352 cr |
Mining |
|
Profits from mining | 8 754 030 cr |
Minerals refined | 65 |
Materials collected | 1 400 |
Exploration |
|
Systems visited | 5 887 |
Profits from exploration | 426 546 252 cr |
Level 2 detailed scans | 15 993 |
Level 3 detailed scans | 16 093 |
Highest payout | 8 760 542 cr |
Total hyperspace distance | 420 847 ly |
Total hyperspace jumps | 7 521 |
Max distance from start | 65 375,55 ly |
Max distance from Sol | 65 432,42 ly |
Max distance from Colonia | 46 395,68 ly |
Approximate time played | 2W 5D 11H 39M |
Passengers |
|
Total bulk passengers delivered | 82 |
Total VIPs delivered | 1 856 |
Total delivered | 1 938 |
Total ejected | 8 |
Crafting |
|
Number of engineers used | 2 |
Number of upgrades generated | 144 |
Grade 1 upgrades generated | 72 |
Grade 2 upgrades generated | 32 |
Grade 3 upgrades generated | 19 |
Grade 4 upgrades generated | 15 |
Grade 5 upgrades generated | 6 |
Multi-Crew |
|
Total time in multi-crew | 3H 15M 30S |
Time in gunner role | 6M 32S |