CMDR kyr one profile
(Type-9 Heavy)
Federation: Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 33 619 686 270 cr |
Credits spent on ships | 1 016 430 188 cr |
Credits spent on outfitting | 4 195 161 624 cr |
Credits spent on repairs | 27 439 973 cr |
Credits spent on fuel | 1 285 118 cr |
Credits spent on munitions | 3 868 706 cr |
Insurance claims | 47 |
Total claim costs | 504 337 932 cr |
Combat |
|
Bounties claimed | 21 643 |
Profit from bounties | 2 260 068 943 cr |
Combat bonds | 2 071 |
Profit from combat bonds | 104 457 779 cr |
Assassinations | 16 |
Profit from assassinations | 42 475 530 cr |
Highest single reward | 1 000 000 cr |
Skimmers killed | 56 |
Crime |
|
Fines issued | 214 |
Lifetime fines value | 5 061 274 cr |
Bounties received/earned | 160 |
Lifetime bounty value | 827 290 cr |
Highest bounty issued | 522 600 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 288 550 cr |
Commodities smuggled | 19 |
Average profit | 22 196 cr |
Highest single transaction | 101 526 cr |
Trading |
|
Market network | 161 |
Trading profit | 564 146 772 cr |
Commodities traded | 45 094 |
Average profit | 866 585 cr |
Highest single transaction | 22 717 168 cr |
Mining |
|
Profits from mining | 2 530 473 136 cr |
Minerals refined | 557 |
Materials collected | 101 182 |
Exploration |
|
Systems visited | 12 403 |
Profits from exploration | 2 073 328 467 cr |
Level 2 detailed scans | 27 761 |
Level 3 detailed scans | 135 980 |
Highest payout | 21 516 394 cr |
Total hyperspace distance | 715 803 ly |
Total hyperspace jumps | 16 293 |
Max distance from start | 65 648,16 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 46 528,88 ly |
Approximate time played | 19W 3D 11H 3M |
Passengers |
|
Total bulk passengers delivered | 6 971 |
Total VIPs delivered | 397 |
Total delivered | 7 368 |
Total ejected | 129 |
Search and Rescue |
|
Total items rescued | 580 |
Total profit | 10 460 907 cr |
Total rescue transactions | 22 |
Crafting |
|
Number of engineers used | 16 |
Number of upgrades generated | 4 851 |
Grade 1 upgrades generated | 553 |
Grade 2 upgrades generated | 368 |
Grade 3 upgrades generated | 536 |
Grade 4 upgrades generated | 771 |
Grade 5 upgrades generated | 2 623 |
Crew |
|
Crew credits earned | 5 149 625 463 cr |
Crew hired | 43 |
Crew fired | 42 |
Crew lost | 6 |
Multi-Crew |
|
Total time in multi-crew | 48S |