CMDR DubStation profile
(Asp Explorer)
Federation: Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 13 018 782 084 cr |
Credits spent on ships | 3 247 371 382 cr |
Credits spent on outfitting | 7 103 123 840 cr |
Credits spent on repairs | 31 186 208 cr |
Credits spent on fuel | 1 781 387 cr |
Credits spent on munitions | 9 762 298 cr |
Insurance claims | 83 |
Total claim costs | 890 204 735 cr |
Combat |
|
Bounties claimed | 4 540 |
Profit from bounties | 350 978 212 cr |
Combat bonds | 235 |
Profit from combat bonds | 15 565 600 cr |
Assassinations | 562 |
Profit from assassinations | 620 318 083 cr |
Highest single reward | 1 000 000 cr |
Skimmers killed | 621 |
Crime |
|
Fines issued | 304 |
Lifetime fines value | 17 838 916 cr |
Bounties received/earned | 1 085 |
Lifetime bounty value | 4 015 145 cr |
Highest bounty issued | 1 853 500 cr |
Smuggling |
|
Black market network | 8 |
Black market profit | 1 038 453 cr |
Commodities smuggled | 342 |
Average profit | 43 269 cr |
Highest single transaction | 669 840 cr |
Trading |
|
Market network | 149 |
Trading profit | 1 486 423 902 cr |
Commodities traded | 21 004 |
Average profit | 1 769 552 cr |
Highest single transaction | 116 133 168 cr |
Mining |
|
Profits from mining | 1 465 794 090 cr |
Minerals refined | 19 370 |
Materials collected | 42 629 |
Exploration |
|
Systems visited | 28 205 |
Profits from exploration | 4 965 758 356 cr |
Level 2 detailed scans | 105 959 |
Level 3 detailed scans | 118 532 |
Highest payout | 17 654 876 cr |
Total hyperspace distance | 1 382 760 ly |
Total hyperspace jumps | 39 123 |
Max distance from start | 35 809,32 ly |
Max distance from Sol | 35 810,98 ly |
Max distance from Colonia | 41 224,16 ly |
Approximate time played | 22W 6D 5H 9M |
Passengers |
|
Total bulk passengers delivered | 11 635 |
Total VIPs delivered | 3 351 |
Total delivered | 14 986 |
Total ejected | 113 |
Search and Rescue |
|
Total items rescued | 89 |
Total profit | 743 130 cr |
Total rescue transactions | 38 |
Crafting |
|
Number of engineers used | 18 |
Number of upgrades generated | 3 792 |
Grade 1 upgrades generated | 384 |
Grade 2 upgrades generated | 471 |
Grade 3 upgrades generated | 875 |
Grade 4 upgrades generated | 810 |
Grade 5 upgrades generated | 1 252 |
Crew |
|
Crew credits earned | 63 099 178 cr |
Crew hired | 34 |
Crew fired | 28 |
Crew lost | 6 |
Multi-Crew |
|
Total time in multi-crew | 1H 39M 12S |