CMDR BRTMN profile
(Type-9 Heavy)
Federation: Chief Petty Officer
Empire: Baron
Balance |
|
---|---|
Current assets | 1 086 019 973 cr |
Credits spent on ships | 483 456 478 cr |
Credits spent on outfitting | 1 913 337 966 cr |
Credits spent on repairs | 11 584 168 cr |
Credits spent on fuel | 146 879 cr |
Credits spent on munitions | 255 489 cr |
Insurance claims | 12 |
Total claim costs | 37 178 696 cr |
Combat |
|
Bounties claimed | 245 |
Profit from bounties | 5 896 224 cr |
Combat bonds | 14 |
Profit from combat bonds | 362 250 cr |
Assassinations | 8 |
Profit from assassinations | 882 874 cr |
Highest single reward | 215 287 cr |
Skimmers killed | 96 |
Crime |
|
Fines issued | 227 |
Lifetime fines value | 21 912 167 cr |
Bounties received/earned | 450 |
Lifetime bounty value | 398 415 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 21 673 cr |
Commodities smuggled | 70 |
Average profit | 4 335 cr |
Highest single transaction | 13 464 cr |
Trading |
|
Market network | 55 |
Trading profit | 117 798 273 cr |
Commodities traded | 9 751 |
Average profit | 488 790 cr |
Highest single transaction | 34 746 408 cr |
Mining |
|
Profits from mining | 108 307 005 cr |
Minerals refined | 2 418 |
Materials collected | 12 239 |
Exploration |
|
Systems visited | 4 704 |
Profits from exploration | 295 825 026 cr |
Level 2 detailed scans | 6 574 |
Level 3 detailed scans | 6 656 |
Highest payout | 6 016 278 cr |
Total hyperspace distance | 291 637 ly |
Total hyperspace jumps | 5 685 |
Max distance from start | 26 675,66 ly |
Max distance from Sol | 26 678,66 ly |
Max distance from Colonia | 22 500,90 ly |
Approximate time played | 7W 4H 40M |
Passengers |
|
Total bulk passengers delivered | 3 628 |
Total VIPs delivered | 337 |
Total delivered | 3 965 |
Total ejected | 87 |
Search and Rescue |
|
Total items rescued | 4 |
Total profit | 2 608 cr |
Total rescue transactions | 3 |
Crafting |
|
Number of engineers used | 13 |
Number of upgrades generated | 624 |
Grade 1 upgrades generated | 150 |
Grade 2 upgrades generated | 88 |
Grade 3 upgrades generated | 153 |
Grade 4 upgrades generated | 121 |
Grade 5 upgrades generated | 112 |
Crew |
|
Crew credits earned | 562 638 cr |
Crew hired | 3 |
Crew fired | 3 |
Multi-Crew |
|
Total time in multi-crew | 3H 46M 5S |
Time in gunner role | 26M |
Time in fighter con role | 1H 24M 33S |
Total credits accrued | 1 912 567 cr |
Total fines accrued | 907 832 cr |