CMDR Hobo Jelly profile
(Krait Mk II)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 54 823 432 801 cr |
Credits spent on ships | 1 010 364 622 cr |
Credits spent on outfitting | 2 127 375 598 cr |
Credits spent on repairs | 73 385 393 cr |
Credits spent on fuel | 1 156 539 cr |
Credits spent on munitions | 4 248 778 cr |
Insurance claims | 90 |
Total claim costs | 581 453 989 cr |
Combat |
|
Bounties claimed | 22 112 |
Profit from bounties | 2 470 925 324 cr |
Combat bonds | 9 043 |
Profit from combat bonds | 10 777 704 222 cr |
Assassinations | 47 |
Profit from assassinations | 45 843 625 cr |
Highest single reward | 2 121 800 cr |
Skimmers killed | 1 072 |
Crime |
|
Fines issued | 436 |
Lifetime fines value | 268 643 cr |
Bounties received/earned | 2 193 |
Lifetime bounty value | 3 248 400 cr |
Highest bounty issued | 43 000 cr |
Smuggling |
|
Black market network | 18 |
Black market profit | 1 389 245 cr |
Commodities smuggled | 294 |
Average profit | 22 052 cr |
Highest single transaction | 622 335 cr |
Trading |
|
Market network | 285 |
Trading profit | 13 232 978 181 cr |
Commodities traded | 359 997 |
Average profit | 5 640 656 cr |
Highest single transaction | 949 815 936 cr |
Mining |
|
Profits from mining | 6 844 153 837 cr |
Minerals refined | 11 695 |
Materials collected | 48 919 |
Exploration |
|
Systems visited | 20 879 |
Profits from exploration | 12 988 666 221 cr |
Level 2 detailed scans | 98 668 |
Level 3 detailed scans | 173 675 |
Highest payout | 47 102 316 cr |
Total hyperspace distance | 1 223 668 ly |
Total hyperspace jumps | 26 999 |
Max distance from start | 65 628,08 ly |
Max distance from Sol | 65 627,06 ly |
Max distance from Colonia | 46 643,71 ly |
Approximate time played | 29W 1D 13H 39M |
Passengers |
|
Total bulk passengers delivered | 13 993 |
Total VIPs delivered | 1 015 |
Total delivered | 15 008 |
Total ejected | 23 |
Search and Rescue |
|
Total items rescued | 592 |
Total profit | 21 417 196 cr |
Total rescue transactions | 16 |
Crafting |
|
Number of engineers used | 24 |
Number of upgrades generated | 3 912 |
Grade 1 upgrades generated | 488 |
Grade 2 upgrades generated | 317 |
Grade 3 upgrades generated | 663 |
Grade 4 upgrades generated | 763 |
Grade 5 upgrades generated | 1 681 |
Crew |
|
Crew credits earned | 4 922 184 544 cr |
Crew hired | 1 |
Multi-Crew |
|
Total time in multi-crew | 13M 26S |