CMDR raorn profile
(Fer-de-Lance)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 15 152 714 639 cr |
Credits spent on ships | 1 039 466 429 cr |
Credits spent on outfitting | 4 088 869 715 cr |
Credits spent on repairs | 35 114 658 cr |
Credits spent on fuel | 316 449 cr |
Credits spent on munitions | 3 288 169 cr |
Insurance claims | 49 |
Total claim costs | 302 308 821 cr |
Combat |
|
Bounties claimed | 15 767 |
Profit from bounties | 1 118 160 885 cr |
Combat bonds | 2 301 |
Profit from combat bonds | 73 587 983 cr |
Assassinations | 668 |
Profit from assassinations | 1 033 565 170 cr |
Highest single reward | 702 850 cr |
Skimmers killed | 235 |
Crime |
|
Fines issued | 231 |
Lifetime fines value | 608 650 cr |
Bounties received/earned | 1 197 |
Lifetime bounty value | 3 791 340 cr |
Highest bounty issued | 178 400 cr |
Smuggling |
|
Black market network | 16 |
Black market profit | 1 644 280 cr |
Commodities smuggled | 115 |
Average profit | 68 512 cr |
Highest single transaction | 666 360 cr |
Trading |
|
Market network | 154 |
Trading profit | 7 372 401 972 cr |
Commodities traded | 18 607 |
Average profit | 10 731 298 cr |
Highest single transaction | 1 062 322 560 cr |
Mining |
|
Profits from mining | 7 356 804 007 cr |
Minerals refined | 11 754 |
Materials collected | 40 575 |
Exploration |
|
Systems visited | 7 695 |
Profits from exploration | 943 048 836 cr |
Level 2 detailed scans | 21 153 |
Level 3 detailed scans | 24 950 |
Highest payout | 11 146 881 cr |
Total hyperspace distance | 516 395 ly |
Total hyperspace jumps | 10 684 |
Max distance from start | 65 648,16 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 46 682,10 ly |
Approximate time played | 3W 2D 19H 26M |
Passengers |
|
Total bulk passengers delivered | 6 349 |
Total VIPs delivered | 202 |
Total delivered | 6 551 |
Total ejected | 171 |
Search and Rescue |
|
Total items rescued | 69 |
Total profit | 1 238 544 cr |
Total rescue transactions | 18 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 4 241 |
Grade 1 upgrades generated | 566 |
Grade 2 upgrades generated | 542 |
Grade 3 upgrades generated | 781 |
Grade 4 upgrades generated | 869 |
Grade 5 upgrades generated | 1 483 |
Crew |
|
Crew credits earned | 824 943 634 cr |
Crew hired | 79 |
Crew fired | 74 |
Crew lost | 6 |
Multi-Crew |
|
Total time in multi-crew | 5H 20M 3S |
Time in gunner role | 1H 20M 2S |
Time in fighter con role | 15M 57S |
Total credits accrued | 415 273 cr |