CMDR spatzz profile
(Krait Mk II)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 5 670 098 561 cr |
Credits spent on ships | 704 151 758 cr |
Credits spent on outfitting | 1 255 208 511 cr |
Credits spent on repairs | 4 625 427 cr |
Credits spent on fuel | 416 082 cr |
Credits spent on munitions | 1 058 510 cr |
Insurance claims | 37 |
Total claim costs | 141 506 987 cr |
Combat |
|
Bounties claimed | 301 |
Profit from bounties | 11 365 557 cr |
Combat bonds | 74 |
Profit from combat bonds | 4 089 445 cr |
Assassinations | 15 |
Profit from assassinations | 3 064 565 cr |
Highest single reward | 276 405 cr |
Skimmers killed | 87 |
Crime |
|
Fines issued | 54 |
Lifetime fines value | 58 575 cr |
Bounties received/earned | 21 |
Lifetime bounty value | 14 710 cr |
Highest bounty issued | 1 300 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 153 |
Trading profit | 3 057 534 914 cr |
Commodities traded | 100 668 |
Average profit | 3 688 221 cr |
Highest single transaction | 223 053 312 cr |
Mining |
|
Profits from mining | 2 868 669 245 cr |
Minerals refined | 6 404 |
Materials collected | 15 045 |
Exploration |
|
Systems visited | 4 783 |
Profits from exploration | 1 134 252 685 cr |
Level 2 detailed scans | 23 731 |
Level 3 detailed scans | 26 424 |
Highest payout | 11 537 799 cr |
Total hyperspace distance | 186 055 ly |
Total hyperspace jumps | 6 327 |
Max distance from start | 25 843,92 ly |
Max distance from Sol | 25 899,99 ly |
Max distance from Colonia | 27 249,69 ly |
Approximate time played | 9W 1D 6H 43M |
Passengers |
|
Total bulk passengers delivered | 14 039 |
Total VIPs delivered | 698 |
Total delivered | 14 737 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 1 060 |
Total profit | 4 583 362 cr |
Total rescue transactions | 222 |
Crafting |
|
Number of engineers used | 5 |
Number of upgrades generated | 423 |
Grade 1 upgrades generated | 63 |
Grade 2 upgrades generated | 77 |
Grade 3 upgrades generated | 112 |
Grade 4 upgrades generated | 83 |
Grade 5 upgrades generated | 88 |
Crew |
|
Crew credits earned | 218 991 098 cr |
Crew hired | 2 |
Crew fired | 1 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 1H 52M 21S |