CMDR Nyxie profile
(Krait MkII)
Federation: Recruit
Empire: Baron
Balance |
|
---|---|
Current assets | 1 341 123 807 cr |
Credits spent on ships | 174 249 090 cr |
Credits spent on outfitting | 349 117 945 cr |
Credits spent on repairs | 1 293 595 cr |
Credits spent on fuel | 113 025 cr |
Credits spent on munitions | 346 040 cr |
Insurance claims | 84 |
Total claim costs | 48 217 794 cr |
Combat |
|
Bounties claimed | 260 |
Profit from bounties | 9 292 952 cr |
Combat bonds | 30 |
Profit from combat bonds | 1 090 631 cr |
Assassinations | 30 |
Profit from assassinations | 7 426 256 cr |
Highest single reward | 213 729 cr |
Skimmers killed | 80 |
Crime |
|
Fines issued | 73 |
Lifetime fines value | 502 103 cr |
Bounties received/earned | 120 |
Lifetime bounty value | 113 660 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 3 |
Black market profit | 40 579 cr |
Commodities smuggled | 30 |
Average profit | 6 763 cr |
Highest single transaction | 14 246 cr |
Trading |
|
Market network | 27 |
Trading profit | 1 131 032 741 cr |
Commodities traded | 1 878 |
Average profit | 16 157 611 cr |
Highest single transaction | 190 886 085 cr |
Mining |
|
Profits from mining | 1 129 163 367 cr |
Minerals refined | 808 |
Materials collected | 1 682 |
Exploration |
|
Systems visited | 4 329 |
Profits from exploration | 80 648 686 cr |
Level 2 detailed scans | 102 |
Level 3 detailed scans | 874 |
Highest payout | 2 444 807 cr |
Total hyperspace distance | 165 936 ly |
Total hyperspace jumps | 4 831 |
Max distance from start | 25 846,28 ly |
Max distance from Sol | 25 902,36 ly |
Max distance from Colonia | 28 478,98 ly |
Approximate time played | 3W 5D 22H 55M |
Passengers |
|
Total bulk passengers delivered | 248 |
Total VIPs delivered | 9 |
Total delivered | 257 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 4 |
Total profit | 7 822 cr |
Total rescue transactions | 4 |
Crafting |
|
Number of engineers used | 3 |
Number of upgrades generated | 58 |
Grade 1 upgrades generated | 31 |
Grade 2 upgrades generated | 11 |
Grade 3 upgrades generated | 13 |
Grade 4 upgrades generated | 3 |
Multi-Crew |
|
Total time in multi-crew | 4H 33M 25S |
Time in gunner role | 6H 13M 41S |
Time in fighter con role | 14M 50S |
Total credits accrued | 702 037 cr |
Total fines accrued | 175 097 cr |