CMDR factabulous altimus profile
(Mamba)
Federation: Vice Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 18 979 946 200 cr |
Credits spent on ships | 2 110 852 845 cr |
Credits spent on outfitting | 3 813 441 641 cr |
Credits spent on repairs | 13 896 672 cr |
Credits spent on fuel | 1 282 440 cr |
Credits spent on munitions | 1 159 930 cr |
Insurance claims | 44 |
Total claim costs | 363 843 160 cr |
Combat |
|
Bounties claimed | 3 233 |
Profit from bounties | 183 416 333 cr |
Combat bonds | 2 047 |
Profit from combat bonds | 349 691 669 cr |
Assassinations | 174 |
Profit from assassinations | 96 190 396 cr |
Highest single reward | 2 000 000 cr |
Skimmers killed | 36 |
Crime |
|
Fines issued | 155 |
Lifetime fines value | 2 302 010 cr |
Bounties received/earned | 205 |
Lifetime bounty value | 203 750 cr |
Highest bounty issued | 11 000 cr |
Smuggling |
|
Black market network | 21 |
Black market profit | 1 473 388 cr |
Commodities smuggled | 706 |
Average profit | 33 486 cr |
Highest single transaction | 182 886 cr |
Trading |
|
Market network | 141 |
Trading profit | 16 257 802 453 cr |
Commodities traded | 330 127 |
Average profit | 14 124 937 cr |
Highest single transaction | 1 509 131 432 cr |
Mining |
|
Profits from mining | 408 479 192 cr |
Minerals refined | 2 216 |
Materials collected | 22 240 |
Exploration |
|
Systems visited | 17 036 |
Profits from exploration | 1 920 604 125 cr |
Level 2 detailed scans | 52 420 |
Level 3 detailed scans | 53 212 |
Highest payout | 7 748 320 cr |
Total hyperspace distance | 916 047 ly |
Total hyperspace jumps | 21 052 |
Max distance from start | 65 280,39 ly |
Max distance from Sol | 65 279,35 ly |
Max distance from Colonia | 48 666,64 ly |
Approximate time played | 12W 3D 13H 56M |
Passengers |
|
Total bulk passengers delivered | 11 903 |
Total VIPs delivered | 1 350 |
Total delivered | 13 253 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 476 |
Total profit | 5 050 081 cr |
Total rescue transactions | 71 |
Crafting |
|
Number of engineers used | 24 |
Number of upgrades generated | 2 606 |
Grade 1 upgrades generated | 492 |
Grade 2 upgrades generated | 546 |
Grade 3 upgrades generated | 662 |
Grade 4 upgrades generated | 567 |
Grade 5 upgrades generated | 339 |
Crew |
|
Crew credits earned | 369 060 199 cr |
Crew hired | 1 |