CMDR Waternoose profile
(Asp Explorer)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 21 313 395 136 cr |
Credits spent on ships | 1 712 294 622 cr |
Credits spent on outfitting | 6 105 247 666 cr |
Credits spent on repairs | 127 748 090 cr |
Credits spent on fuel | 2 001 442 cr |
Credits spent on munitions | 17 918 890 cr |
Insurance claims | 144 |
Total claim costs | 876 346 719 cr |
Combat |
|
Bounties claimed | 9 087 |
Profit from bounties | 686 853 648 cr |
Combat bonds | 4 540 |
Profit from combat bonds | 586 167 244 cr |
Assassinations | 391 |
Profit from assassinations | 458 033 453 cr |
Highest single reward | 1 988 017 cr |
Skimmers killed | 799 |
Crime |
|
Fines issued | 1 086 |
Lifetime fines value | 17 812 824 cr |
Bounties received/earned | 3 418 |
Lifetime bounty value | 41 015 395 cr |
Highest bounty issued | 2 240 500 cr |
Smuggling |
|
Black market network | 54 |
Black market profit | 106 309 950 cr |
Commodities smuggled | 16 605 |
Average profit | 629 053 cr |
Highest single transaction | 6 750 704 cr |
Trading |
|
Market network | 493 |
Trading profit | 9 335 009 922 cr |
Commodities traded | 445 841 |
Average profit | 3 078 829 cr |
Highest single transaction | 309 797 376 cr |
Mining |
|
Profits from mining | 3 163 056 902 cr |
Minerals refined | 14 440 |
Materials collected | 70 093 |
Exploration |
|
Systems visited | 21 069 |
Profits from exploration | 2 999 969 918 cr |
Level 2 detailed scans | 97 956 |
Level 3 detailed scans | 98 867 |
Highest payout | 32 229 512 cr |
Total hyperspace distance | 1 115 806 ly |
Total hyperspace jumps | 31 932 |
Max distance from start | 65 280,39 ly |
Max distance from Sol | 65 279,35 ly |
Max distance from Colonia | 46 241,11 ly |
Approximate time played | 28W 6D 12H 39M |
Passengers |
|
Total bulk passengers delivered | 4 700 |
Total VIPs delivered | 699 |
Total delivered | 5 399 |
Total ejected | 59 |
Search and Rescue |
|
Total items rescued | 1 194 |
Total profit | 33 336 405 cr |
Total rescue transactions | 220 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 6 949 |
Grade 1 upgrades generated | 855 |
Grade 2 upgrades generated | 1 111 |
Grade 3 upgrades generated | 1 584 |
Grade 4 upgrades generated | 1 672 |
Grade 5 upgrades generated | 1 727 |
Crew |
|
Crew credits earned | 1 623 598 558 cr |
Crew hired | 26 |
Crew fired | 6 |
Crew lost | 27 |
Multi-Crew |
|
Total time in multi-crew | 11H 31M 24S |