CMDR viper*** profile
(Federal Corvette)
Federation: Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 9 040 622 166 cr |
Credits spent on ships | 1 503 065 528 cr |
Credits spent on outfitting | 8 359 942 866 cr |
Credits spent on repairs | 126 525 943 cr |
Credits spent on fuel | 668 874 cr |
Credits spent on munitions | 11 051 285 cr |
Insurance claims | 131 |
Total claim costs | 1 033 070 994 cr |
Combat |
|
Bounties claimed | 3 382 |
Profit from bounties | 199 880 143 cr |
Combat bonds | 5 884 |
Profit from combat bonds | 526 859 135 cr |
Assassinations | 22 |
Profit from assassinations | 18 424 112 cr |
Highest single reward | 332 325 cr |
Skimmers killed | 1 442 |
Crime |
|
Fines issued | 406 |
Lifetime fines value | 2 621 513 cr |
Bounties received/earned | 2 352 |
Lifetime bounty value | 5 249 375 cr |
Highest bounty issued | 588 200 cr |
Smuggling |
|
Black market network | 10 |
Black market profit | 3 596 529 cr |
Commodities smuggled | 775 |
Average profit | 239 769 cr |
Highest single transaction | 1 812 534 cr |
Trading |
|
Market network | 135 |
Trading profit | 764 425 601 cr |
Commodities traded | 119 540 |
Average profit | 771 368 cr |
Highest single transaction | 122 831 046 cr |
Mining |
|
Profits from mining | 647 635 369 cr |
Minerals refined | 1 384 |
Materials collected | 47 326 |
Exploration |
|
Systems visited | 6 070 |
Profits from exploration | 743 995 589 cr |
Level 2 detailed scans | 14 395 |
Level 3 detailed scans | 16 270 |
Highest payout | 8 001 412 cr |
Total hyperspace distance | 383 583 ly |
Total hyperspace jumps | 10 580 |
Max distance from start | 20 047,74 ly |
Max distance from Sol | 20 070,20 ly |
Max distance from Colonia | 31 493,00 ly |
Approximate time played | 12W 5D 15H 23M |
Passengers |
|
Total bulk passengers delivered | 9 851 |
Total VIPs delivered | 4 118 |
Total delivered | 13 969 |
Total ejected | 201 |
Search and Rescue |
|
Total items rescued | 219 |
Total profit | 3 381 966 cr |
Total rescue transactions | 54 |
Crafting |
|
Number of engineers used | 18 |
Number of upgrades generated | 3 879 |
Grade 1 upgrades generated | 574 |
Grade 2 upgrades generated | 311 |
Grade 3 upgrades generated | 557 |
Grade 4 upgrades generated | 542 |
Grade 5 upgrades generated | 1 895 |
Crew |
|
Crew credits earned | 926 031 971 cr |
Crew hired | 81 |
Crew fired | 61 |
Crew lost | 19 |
Multi-Crew |
|
Total time in multi-crew | 1D 8H 4M 22S |
Time in gunner role | 1H 14M 55S |
Time in fighter con role | 3H 15M 37S |
Total credits accrued | 4 262 955 cr |
Total fines accrued | 699 451 cr |