CMDR Rough Roads profile
(Orca)
Federation: Recruit
Empire: None
Balance |
|
---|---|
Current assets | 1 402 156 687 cr |
Credits spent on ships | 416 648 351 cr |
Credits spent on outfitting | 772 305 835 cr |
Credits spent on repairs | 22 131 576 cr |
Credits spent on fuel | 299 604 cr |
Credits spent on munitions | 6 441 954 cr |
Insurance claims | 168 |
Total claim costs | 541 030 039 cr |
Combat |
|
Bounties claimed | 1 957 |
Profit from bounties | 148 179 970 cr |
Combat bonds | 710 |
Profit from combat bonds | 23 655 316 cr |
Assassinations | 3 |
Profit from assassinations | 1 999 601 cr |
Highest single reward | 2 000 000 cr |
Skimmers killed | 636 |
Crime |
|
Fines issued | 418 |
Lifetime fines value | 382 402 cr |
Bounties received/earned | 1 353 |
Lifetime bounty value | 425 305 cr |
Highest bounty issued | 10 300 cr |
Smuggling |
|
Black market network | 12 |
Black market profit | 1 772 517 cr |
Commodities smuggled | 469 |
Average profit | 52 133 cr |
Highest single transaction | 352 485 cr |
Trading |
|
Market network | 66 |
Trading profit | 703 166 187 cr |
Commodities traded | 1 237 |
Average profit | 5 208 638 cr |
Highest single transaction | 141 089 800 cr |
Mining |
|
Profits from mining | 649 196 920 cr |
Minerals refined | 538 |
Materials collected | 10 841 |
Exploration |
|
Systems visited | 7 282 |
Profits from exploration | 263 493 721 cr |
Level 2 detailed scans | 11 |
Level 3 detailed scans | 917 |
Highest payout | 2 634 721 cr |
Total hyperspace distance | 324 470 ly |
Total hyperspace jumps | 8 794 |
Max distance from start | 65 590,23 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 46 528,88 ly |
Approximate time played | 7W 3D 6H |
Passengers |
|
Total bulk passengers delivered | 185 |
Total VIPs delivered | 71 |
Total delivered | 256 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 20 |
Total profit | 192 537 cr |
Total rescue transactions | 14 |
Crafting |
|
Number of engineers used | 13 |
Number of upgrades generated | 946 |
Grade 1 upgrades generated | 192 |
Grade 2 upgrades generated | 157 |
Grade 3 upgrades generated | 208 |
Grade 4 upgrades generated | 184 |
Grade 5 upgrades generated | 205 |
Crew |
|
Crew credits earned | 169 473 805 cr |
Crew hired | 23 |
Crew fired | 2 |
Crew lost | 18 |
Multi-Crew |
|
Total time in multi-crew | 8H 24M 58S |
Time in gunner role | 17M 18S |
Time in fighter con role | 46M 14S |
Total credits accrued | 353 615 cr |