CMDR Feuermagier profile
(Dolphin)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 14 146 635 396 cr |
Credits spent on ships | 2 316 873 162 cr |
Credits spent on outfitting | 8 145 077 253 cr |
Credits spent on repairs | 65 096 575 cr |
Credits spent on fuel | 1 022 488 cr |
Credits spent on munitions | 7 931 257 cr |
Insurance claims | 117 |
Total claim costs | 602 180 051 cr |
Combat |
|
Bounties claimed | 3 017 |
Profit from bounties | 133 238 677 cr |
Combat bonds | 14 657 |
Profit from combat bonds | 537 155 440 cr |
Assassinations | 37 |
Profit from assassinations | 11 455 170 cr |
Highest single reward | 2 000 000 cr |
Skimmers killed | 883 |
Crime |
|
Fines issued | 689 |
Lifetime fines value | 6 870 504 cr |
Bounties received/earned | 2 210 |
Lifetime bounty value | 2 550 460 cr |
Highest bounty issued | 13 320 cr |
Smuggling |
|
Black market network | 34 |
Black market profit | 65 837 701 cr |
Commodities smuggled | 15 541 |
Average profit | 361 746 cr |
Highest single transaction | 21 747 001 cr |
Trading |
|
Market network | 173 |
Trading profit | 18 207 509 780 cr |
Commodities traded | 173 995 |
Average profit | 13 877 675 cr |
Highest single transaction | 903 883 716 cr |
Mining |
|
Profits from mining | 14 944 795 627 cr |
Minerals refined | 11 211 |
Materials collected | 21 173 |
Exploration |
|
Systems visited | 9 097 |
Profits from exploration | 275 086 383 cr |
Level 2 detailed scans | 10 218 |
Level 3 detailed scans | 39 501 |
Highest payout | 20 096 000 cr |
Total hyperspace distance | 381 263 ly |
Total hyperspace jumps | 13 660 |
Max distance from start | 22 074,30 ly |
Approximate time played | 11W 2D 13H 59M |
Passengers |
|
Total bulk passengers delivered | 433 |
Total VIPs delivered | 180 |
Total delivered | 613 |
Total ejected | 4 |
Crafting |
|
Number of engineers used | 17 |
Number of upgrades generated | 1 750 |
Grade 1 upgrades generated | 386 |
Grade 2 upgrades generated | 238 |
Grade 3 upgrades generated | 306 |
Grade 4 upgrades generated | 347 |
Grade 5 upgrades generated | 473 |
Crew |
|
Crew credits earned | 171 368 351 cr |
Crew hired | 99 |
Crew fired | 95 |
Crew lost | 4 |
Multi-Crew |
|
Total time in multi-crew | 18H 51M 5S |
Time in gunner role | 14M 33S |
Time in fighter con role | 25M 33S |
Total credits accrued | 1 156 224 cr |
Total fines accrued | 226 775 cr |