CMDR cadetbdw profile
(Anaconda)
Federation: Petty Officer
Empire: Duke
Balance |
|
---|---|
Current assets | 3 161 571 346 cr |
Credits spent on ships | 1 832 742 784 cr |
Credits spent on outfitting | 1 886 047 546 cr |
Credits spent on repairs | 11 427 081 cr |
Credits spent on fuel | 291 588 cr |
Credits spent on munitions | 1 731 938 cr |
Insurance claims | 22 |
Total claim costs | 60 883 737 cr |
Combat |
|
Bounties claimed | 3 699 |
Profit from bounties | 199 416 220 cr |
Combat bonds | 521 |
Profit from combat bonds | 18 326 448 cr |
Assassinations | 19 |
Profit from assassinations | 10 493 483 cr |
Highest single reward | 779 200 cr |
Skimmers killed | 22 |
Crime |
|
Fines issued | 43 |
Lifetime fines value | 25 743 cr |
Bounties received/earned | 229 |
Lifetime bounty value | 1 284 600 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 1 |
Black market profit | 62 271 cr |
Commodities smuggled | 3 |
Average profit | 62 271 cr |
Highest single transaction | 62 271 cr |
Trading |
|
Market network | 79 |
Trading profit | 2 636 069 292 cr |
Commodities traded | 18 354 |
Average profit | 8 315 676 cr |
Highest single transaction | 228 874 727 cr |
Mining |
|
Profits from mining | 2 600 586 699 cr |
Minerals refined | 2 485 |
Materials collected | 8 296 |
Exploration |
|
Systems visited | 10 785 |
Profits from exploration | 326 681 108 cr |
Level 2 detailed scans | 8 168 |
Level 3 detailed scans | 6 496 |
Highest payout | 2 807 464 cr |
Total hyperspace distance | 470 507 ly |
Total hyperspace jumps | 13 702 |
Max distance from start | 25 869,51 ly |
Max distance from Sol | 25 925,58 ly |
Max distance from Colonia | 23 632,95 ly |
Approximate time played | 9W 3D 8H 8M |
Passengers |
|
Total bulk passengers delivered | 3 001 |
Total VIPs delivered | 187 |
Total delivered | 3 188 |
Total ejected | 3 |
Search and Rescue |
|
Total items rescued | 17 |
Total profit | 237 245 cr |
Total rescue transactions | 15 |
Crafting |
|
Number of engineers used | 4 |
Number of upgrades generated | 254 |
Grade 1 upgrades generated | 126 |
Grade 2 upgrades generated | 51 |
Grade 3 upgrades generated | 48 |
Grade 4 upgrades generated | 26 |
Grade 5 upgrades generated | 3 |
Crew |
|
Crew credits earned | 231 370 392 cr |
Crew hired | 5 |
Crew lost | 4 |
Multi-Crew |
|
Total time in multi-crew | 1D 4H 13M 35S |
Time in gunner role | 59M 34S |
Total credits accrued | 1 332 cr |