CMDR Razor00 profile
(Python)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 8 640 447 892 cr |
Credits spent on ships | 888 564 063 cr |
Credits spent on outfitting | 3 661 427 594 cr |
Credits spent on repairs | 31 499 081 cr |
Credits spent on fuel | 1 570 258 cr |
Credits spent on munitions | 800 828 cr |
Insurance claims | 14 |
Total claim costs | 65 667 571 cr |
Combat |
|
Bounties claimed | 489 |
Profit from bounties | 27 752 819 cr |
Combat bonds | 7 |
Profit from combat bonds | 108 000 cr |
Assassinations | 4 |
Profit from assassinations | 1 693 775 cr |
Highest single reward | 824 292 cr |
Skimmers killed | 47 |
Crime |
|
Fines issued | 286 |
Lifetime fines value | 621 863 cr |
Bounties received/earned | 14 |
Lifetime bounty value | 22 280 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 3 577 759 cr |
Commodities smuggled | 2 000 |
Average profit | 275 212 cr |
Highest single transaction | 2 137 416 cr |
Trading |
|
Market network | 306 |
Trading profit | 23 170 254 669 cr |
Commodities traded | 453 961 |
Average profit | 9 690 613 cr |
Highest single transaction | 234 100 992 cr |
Mining |
|
Profits from mining | 1 051 283 758 cr |
Minerals refined | 15 892 |
Materials collected | 15 459 |
Exploration |
|
Systems visited | 4 269 |
Profits from exploration | 233 446 124 cr |
Level 2 detailed scans | 3 407 |
Level 3 detailed scans | 6 647 |
Highest payout | 4 276 813 cr |
Total hyperspace distance | 181 698 ly |
Total hyperspace jumps | 7 797 |
Max distance from start | 26 114,67 ly |
Max distance from Sol | 26 167,48 ly |
Max distance from Colonia | 25 487,99 ly |
Approximate time played | 12W 2D 18H 1M |
Passengers |
|
Total bulk passengers delivered | 5 907 |
Total VIPs delivered | 1 140 |
Total delivered | 7 047 |
Total ejected | 96 |
Search and Rescue |
|
Total items rescued | 53 |
Total profit | 643 775 cr |
Total rescue transactions | 25 |
Crafting |
|
Number of engineers used | 12 |
Number of upgrades generated | 1 048 |
Grade 1 upgrades generated | 471 |
Grade 2 upgrades generated | 97 |
Grade 3 upgrades generated | 179 |
Grade 4 upgrades generated | 135 |
Grade 5 upgrades generated | 166 |
Crew |
|
Crew credits earned | 423 714 cr |
Crew hired | 3 |
Crew fired | 3 |