CMDR Mayhem00 profile
(Anaconda)
Federation: Chief Petty Officer
Empire: Outsider
Balance |
|
---|---|
Current assets | 3 438 136 015 cr |
Credits spent on ships | 317 992 556 cr |
Credits spent on outfitting | 2 026 160 060 cr |
Credits spent on repairs | 30 549 164 cr |
Credits spent on fuel | 408 050 cr |
Credits spent on munitions | 4 554 997 cr |
Insurance claims | 28 |
Total claim costs | 265 850 447 cr |
Combat |
|
Bounties claimed | 1 171 |
Profit from bounties | 169 267 043 cr |
Combat bonds | 475 |
Profit from combat bonds | 20 331 365 cr |
Assassinations | 31 |
Profit from assassinations | 67 109 227 cr |
Highest single reward | 1 000 000 cr |
Skimmers killed | 123 |
Crime |
|
Fines issued | 114 |
Lifetime fines value | 84 900 cr |
Bounties received/earned | 294 |
Lifetime bounty value | 2 731 000 cr |
Highest bounty issued | 1 016 300 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 9 006 cr |
Commodities smuggled | 5 |
Average profit | 1 801 cr |
Highest single transaction | 2 301 cr |
Trading |
|
Market network | 101 |
Trading profit | 2 243 926 169 cr |
Commodities traded | 57 065 |
Average profit | 7 261 897 cr |
Highest single transaction | 583 290 753 cr |
Mining |
|
Profits from mining | 2 043 313 698 cr |
Minerals refined | 2 155 |
Materials collected | 15 631 |
Exploration |
|
Systems visited | 7 323 |
Profits from exploration | 1 107 495 613 cr |
Level 2 detailed scans | 18 347 |
Level 3 detailed scans | 20 607 |
Highest payout | 16 870 201 cr |
Total hyperspace distance | 340 233 ly |
Total hyperspace jumps | 8 744 |
Max distance from start | 25 901,44 ly |
Max distance from Sol | 25 899,99 ly |
Max distance from Colonia | 23 669,99 ly |
Approximate time played | 6W 6D 17H 56M |
Passengers |
|
Total bulk passengers delivered | 92 |
Total VIPs delivered | 0 |
Total delivered | 92 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 20 |
Total profit | 248 528 cr |
Total rescue transactions | 8 |
Crafting |
|
Number of engineers used | 15 |
Number of upgrades generated | 1 785 |
Grade 1 upgrades generated | 234 |
Grade 2 upgrades generated | 288 |
Grade 3 upgrades generated | 339 |
Grade 4 upgrades generated | 405 |
Grade 5 upgrades generated | 519 |
Crew |
|
Crew credits earned | 463 523 299 cr |
Crew hired | 6 |
Crew fired | 2 |
Crew lost | 4 |
Multi-Crew |
|
Total time in multi-crew | 10M 52S |
Time in gunner role | 2M |
Time in fighter con role | 2M 15S |
Total credits accrued | 565 893 cr |