CMDR LukeR79 profile
(Imperial Cutter)
Federation: Vice Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 7 329 954 410 cr |
Credits spent on ships | 1 107 147 333 cr |
Credits spent on outfitting | 3 663 368 326 cr |
Credits spent on repairs | 13 759 078 cr |
Credits spent on fuel | 685 425 cr |
Credits spent on munitions | 885 525 cr |
Insurance claims | 15 |
Total claim costs | 70 605 281 cr |
Combat |
|
Bounties claimed | 1 610 |
Profit from bounties | 82 873 512 cr |
Combat bonds | 410 |
Profit from combat bonds | 12 270 489 cr |
Assassinations | 46 |
Profit from assassinations | 29 117 116 cr |
Highest single reward | 503 325 cr |
Skimmers killed | 349 |
Crime |
|
Fines issued | 145 |
Lifetime fines value | 2 027 169 cr |
Bounties received/earned | 637 |
Lifetime bounty value | 175 800 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 23 103 cr |
Commodities smuggled | 24 |
Average profit | 2 888 cr |
Highest single transaction | 15 288 cr |
Trading |
|
Market network | 139 |
Trading profit | 5 792 354 872 cr |
Commodities traded | 233 949 |
Average profit | 9 433 803 cr |
Highest single transaction | 355 059 744 cr |
Mining |
|
Profits from mining | 3 051 062 401 cr |
Minerals refined | 5 777 |
Materials collected | 17 844 |
Exploration |
|
Systems visited | 10 957 |
Profits from exploration | 1 480 093 509 cr |
Level 2 detailed scans | 41 718 |
Level 3 detailed scans | 45 672 |
Highest payout | 11 887 927 cr |
Total hyperspace distance | 532 129 ly |
Total hyperspace jumps | 13 782 |
Max distance from start | 65 280,39 ly |
Max distance from Sol | 65 279,35 ly |
Max distance from Colonia | 46 241,11 ly |
Approximate time played | 5W 2D 16H 23M |
Passengers |
|
Total bulk passengers delivered | 6 495 |
Total VIPs delivered | 354 |
Total delivered | 6 849 |
Total ejected | 134 |
Search and Rescue |
|
Total items rescued | 7 |
Total profit | 206 905 cr |
Total rescue transactions | 3 |
Crafting |
|
Number of engineers used | 23 |
Number of upgrades generated | 1 971 |
Grade 1 upgrades generated | 453 |
Grade 2 upgrades generated | 301 |
Grade 3 upgrades generated | 360 |
Grade 4 upgrades generated | 313 |
Grade 5 upgrades generated | 544 |
Crew |
|
Crew credits earned | 292 058 701 cr |
Crew hired | 2 |
Crew fired | 2 |