CMDR Jenkin McDuff profile
(Imperial Cutter)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 19 630 734 992 cr |
Credits spent on ships | 6 461 686 879 cr |
Credits spent on outfitting | 18 594 742 757 cr |
Credits spent on repairs | 261 695 966 cr |
Credits spent on fuel | 3 916 675 cr |
Credits spent on munitions | 33 312 773 cr |
Insurance claims | 185 |
Total claim costs | 1 588 567 437 cr |
Combat |
|
Bounties claimed | 16 130 |
Profit from bounties | 1 005 708 964 cr |
Combat bonds | 7 051 |
Profit from combat bonds | 1 185 773 440 cr |
Assassinations | 240 |
Profit from assassinations | 206 751 778 cr |
Highest single reward | 1 000 000 cr |
Skimmers killed | 15 |
Crime |
|
Fines issued | 949 |
Lifetime fines value | 40 389 792 cr |
Bounties received/earned | 557 |
Lifetime bounty value | 706 850 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 48 |
Black market profit | 988 621 101 cr |
Commodities smuggled | 3 555 |
Average profit | 6 962 120 cr |
Highest single transaction | 373 450 140 cr |
Trading |
|
Market network | 205 |
Trading profit | 16 017 042 920 cr |
Commodities traded | 120 024 |
Average profit | 9 147 369 cr |
Highest single transaction | 1 305 996 912 cr |
Mining |
|
Profits from mining | 15 798 314 105 cr |
Minerals refined | 23 434 |
Materials collected | 183 528 |
Exploration |
|
Systems visited | 19 194 |
Profits from exploration | 1 887 230 268 cr |
Level 2 detailed scans | 33 090 |
Level 3 detailed scans | 36 252 |
Highest payout | 13 002 242 cr |
Total hyperspace distance | 1 401 877 ly |
Total hyperspace jumps | 42 811 |
Max distance from start | 65 590,23 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 46 988,53 ly |
Approximate time played | 33W 6D 17H 11M |
Passengers |
|
Total bulk passengers delivered | 6 316 |
Total VIPs delivered | 3 935 |
Total delivered | 10 251 |
Total ejected | 434 |
Search and Rescue |
|
Total items rescued | 4 |
Total profit | 9 591 cr |
Total rescue transactions | 4 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 12 538 |
Grade 1 upgrades generated | 1 508 |
Grade 2 upgrades generated | 1 711 |
Grade 3 upgrades generated | 2 671 |
Grade 4 upgrades generated | 2 797 |
Grade 5 upgrades generated | 3 851 |
Crew |
|
Crew credits earned | 3 598 830 057 cr |
Crew hired | 38 |
Crew fired | 21 |
Crew lost | 16 |
Multi-Crew |
|
Total time in multi-crew | 40M 6S |
Time in gunner role | 4M 52S |
Time in fighter con role | 6M 1S |
Total credits accrued | 287 088 cr |
Total fines accrued | 287 088 cr |