CMDR AWOLSpartan profile
(Anaconda)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 4 138 018 020 cr |
Credits spent on ships | 1 202 663 423 cr |
Credits spent on outfitting | 5 175 586 848 cr |
Credits spent on repairs | 16 669 787 cr |
Credits spent on fuel | 95 933 cr |
Credits spent on munitions | 1 197 611 cr |
Insurance claims | 39 |
Total claim costs | 147 709 155 cr |
Combat |
|
Bounties claimed | 2 589 |
Profit from bounties | 104 518 704 cr |
Combat bonds | 11 |
Profit from combat bonds | 3 369 400 cr |
Assassinations | 22 |
Profit from assassinations | 21 253 620 cr |
Highest single reward | 250 590 cr |
Skimmers killed | 9 |
Crime |
|
Fines issued | 60 |
Lifetime fines value | 8 116 cr |
Bounties received/earned | 125 |
Lifetime bounty value | 78 000 cr |
Highest bounty issued | 9 960 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 47 574 cr |
Commodities smuggled | 9 |
Average profit | 7 929 cr |
Highest single transaction | 39 972 cr |
Trading |
|
Market network | 78 |
Trading profit | 122 235 416 cr |
Commodities traded | 5 358 |
Average profit | 186 904 cr |
Highest single transaction | 25 767 600 cr |
Mining |
|
Profits from mining | 1 759 189 cr |
Minerals refined | 536 |
Materials collected | 18 281 |
Exploration |
|
Systems visited | 3 464 |
Profits from exploration | 51 078 913 cr |
Level 2 detailed scans | 125 |
Level 3 detailed scans | 1 364 |
Highest payout | 1 439 080 cr |
Total hyperspace distance | 153 376 ly |
Total hyperspace jumps | 5 612 |
Max distance from start | 5 024,76 ly |
Max distance from Sol | 5 080,23 ly |
Max distance from Colonia | 22 705,24 ly |
Approximate time played | 4W 6D 10H 13M |
Passengers |
|
Total bulk passengers delivered | 5 846 |
Total VIPs delivered | 4 |
Total delivered | 5 850 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 4 |
Total profit | 7 931 cr |
Total rescue transactions | 4 |
Crafting |
|
Number of engineers used | 12 |
Number of upgrades generated | 879 |
Grade 1 upgrades generated | 105 |
Grade 2 upgrades generated | 76 |
Grade 3 upgrades generated | 208 |
Grade 4 upgrades generated | 203 |
Grade 5 upgrades generated | 287 |
Crew |
|
Crew credits earned | 1 206 459 499 cr |
Crew hired | 8 |
Crew lost | 5 |
Multi-Crew |
|
Total time in multi-crew | 10H 24M 20S |
Time in gunner role | 2H 5M 57S |