CMDR Buur profile
(Viper Mk IV)
Federation: Vice Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 15 843 227 015 cr |
Credits spent on ships | 3 258 313 607 cr |
Credits spent on outfitting | 7 769 855 088 cr |
Credits spent on repairs | 90 600 411 cr |
Credits spent on fuel | 4 893 163 cr |
Credits spent on munitions | 13 754 238 cr |
Insurance claims | 249 |
Total claim costs | 1 207 318 797 cr |
Combat |
|
Bounties claimed | 3 818 |
Profit from bounties | 378 487 241 cr |
Combat bonds | 4 617 |
Profit from combat bonds | 1 587 015 561 cr |
Assassinations | 84 |
Profit from assassinations | 62 469 438 cr |
Highest single reward | 2 000 000 cr |
Skimmers killed | 860 |
Crime |
|
Fines issued | 900 |
Lifetime fines value | 6 984 849 cr |
Bounties received/earned | 1 955 |
Lifetime bounty value | 10 851 395 cr |
Highest bounty issued | 95 000 cr |
Smuggling |
|
Black market network | 10 |
Black market profit | 392 429 722 cr |
Commodities smuggled | 55 495 |
Average profit | 3 383 015 cr |
Highest single transaction | 11 987 632 cr |
Trading |
|
Market network | 535 |
Trading profit | 23 378 745 105 cr |
Commodities traded | 1 087 562 |
Average profit | 7 054 540 cr |
Highest single transaction | 808 689 664 cr |
Mining |
|
Profits from mining | 9 069 844 238 cr |
Minerals refined | 13 620 |
Materials collected | 39 015 |
Exploration |
|
Systems visited | 17 558 |
Profits from exploration | 233 949 417 cr |
Level 2 detailed scans | 6 347 |
Level 3 detailed scans | 7 203 |
Highest payout | 2 507 795 cr |
Total hyperspace distance | 931 428 ly |
Total hyperspace jumps | 41 278 |
Max distance from start | 25 874,11 ly |
Max distance from Sol | 25 901,24 ly |
Max distance from Colonia | 25 602,00 ly |
Approximate time played | 40W 9H 50M |
Passengers |
|
Total bulk passengers delivered | 15 143 |
Total VIPs delivered | 2 190 |
Total delivered | 17 333 |
Total ejected | 204 |
Search and Rescue |
|
Total items rescued | 1 019 |
Total profit | 16 348 182 cr |
Total rescue transactions | 103 |
Crafting |
|
Number of engineers used | 19 |
Number of upgrades generated | 3 837 |
Grade 1 upgrades generated | 453 |
Grade 2 upgrades generated | 547 |
Grade 3 upgrades generated | 830 |
Grade 4 upgrades generated | 969 |
Grade 5 upgrades generated | 1 038 |
Crew |
|
Crew credits earned | 4 307 680 227 cr |
Crew hired | 15 |
Crew fired | 5 |
Crew lost | 23 |
Multi-Crew |
|
Total time in multi-crew | 3W 3D 13H 45M 51S |
Time in fighter con role | 1H 12M 9S |
Total credits accrued | 11 416 003 cr |