CMDR Captain Maddoggy profile
(Asp Explorer)
Federation: Rear Admiral
Empire: Baron
Balance |
|
---|---|
Current assets | 1 487 279 752 cr |
Credits spent on ships | 1 215 175 138 cr |
Credits spent on outfitting | 1 857 250 102 cr |
Credits spent on repairs | 10 880 781 cr |
Credits spent on fuel | 604 362 cr |
Credits spent on munitions | 1 190 952 cr |
Insurance claims | 30 |
Total claim costs | 94 471 605 cr |
Combat |
|
Bounties claimed | 1 246 |
Profit from bounties | 56 889 840 cr |
Combat bonds | 217 |
Profit from combat bonds | 8 108 721 cr |
Assassinations | 88 |
Profit from assassinations | 37 818 042 cr |
Highest single reward | 322 300 cr |
Skimmers killed | 45 |
Crime |
|
Fines issued | 73 |
Lifetime fines value | 1 731 935 cr |
Bounties received/earned | 141 |
Lifetime bounty value | 77 345 cr |
Highest bounty issued | 6 000 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 170 023 cr |
Commodities smuggled | 52 |
Average profit | 8 501 cr |
Highest single transaction | 49 188 cr |
Trading |
|
Market network | 96 |
Trading profit | 11 237 619 cr |
Commodities traded | 1 831 |
Average profit | 32 385 cr |
Highest single transaction | 1 932 630 cr |
Mining |
|
Profits from mining | 6 860 289 cr |
Minerals refined | 394 |
Materials collected | 9 842 |
Exploration |
|
Systems visited | 5 002 |
Profits from exploration | 153 120 041 cr |
Level 2 detailed scans | 2 739 |
Level 3 detailed scans | 2 249 |
Highest payout | 4 100 115 cr |
Total hyperspace distance | 189 406 ly |
Total hyperspace jumps | 8 420 |
Max distance from start | 21 930,99 ly |
Max distance from Sol | 22 000,47 ly |
Max distance from Colonia | 23 493,49 ly |
Approximate time played | 9W 1D 13H 44M |
Passengers |
|
Total bulk passengers delivered | 2 502 |
Total VIPs delivered | 2 961 |
Total delivered | 5 463 |
Total ejected | 148 |
Search and Rescue |
|
Total items rescued | 35 |
Total profit | 882 617 cr |
Total rescue transactions | 18 |
Crafting |
|
Number of engineers used | 9 |
Number of upgrades generated | 941 |
Grade 1 upgrades generated | 217 |
Grade 2 upgrades generated | 180 |
Grade 3 upgrades generated | 242 |
Grade 4 upgrades generated | 165 |
Grade 5 upgrades generated | 137 |
Crew |
|
Crew credits earned | 106 409 739 cr |
Crew hired | 14 |
Crew fired | 10 |
Crew lost | 3 |
Multi-Crew |
|
Total time in multi-crew | 7H 39M 43S |
Time in fighter con role | 1H 7M 31S |
Total credits accrued | 42 228 cr |