CMDR Natalie Portman profile
(Dolphin)
Federation: Post Captain
Empire: King
Balance |
|
---|---|
Current assets | 20 931 003 210 cr |
Credits spent on ships | 2 076 357 840 cr |
Credits spent on outfitting | 4 224 557 498 cr |
Credits spent on repairs | 34 626 142 cr |
Credits spent on fuel | 892 033 cr |
Credits spent on munitions | 993 454 cr |
Insurance claims | 52 |
Total claim costs | 553 393 035 cr |
Combat |
|
Bounties claimed | 2 995 |
Profit from bounties | 319 521 592 cr |
Combat bonds | 643 |
Profit from combat bonds | 164 905 051 cr |
Assassinations | 176 |
Profit from assassinations | 26 303 142 cr |
Highest single reward | 1 667 600 cr |
Skimmers killed | 119 |
Crime |
|
Fines issued | 680 |
Lifetime fines value | 3 604 153 cr |
Bounties received/earned | 1 844 |
Lifetime bounty value | 159 320 195 cr |
Highest bounty issued | 3 140 500 cr |
Smuggling |
|
Black market network | 12 |
Black market profit | 288 509 cr |
Commodities smuggled | 75 |
Average profit | 9 617 cr |
Highest single transaction | 73 842 cr |
Trading |
|
Market network | 434 |
Trading profit | 6 929 718 423 cr |
Commodities traded | 251 712 |
Average profit | 4 921 675 cr |
Highest single transaction | 147 992 064 cr |
Mining |
|
Profits from mining | 7 110 808 594 cr |
Minerals refined | 25 644 |
Materials collected | 35 924 |
Exploration |
|
Systems visited | 23 777 |
Profits from exploration | 3 286 005 992 cr |
Level 2 detailed scans | 127 340 |
Level 3 detailed scans | 118 602 |
Highest payout | 17 034 451 cr |
Total hyperspace distance | 1 240 733 ly |
Total hyperspace jumps | 27 525 |
Max distance from start | 65 590,23 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 46 528,88 ly |
Approximate time played | 23W 5D 13H 37M |
Passengers |
|
Total bulk passengers delivered | 6 017 |
Total VIPs delivered | 397 |
Total delivered | 6 414 |
Total ejected | 284 |
Search and Rescue |
|
Total items rescued | 235 |
Total profit | 5 546 259 cr |
Total rescue transactions | 82 |
Crafting |
|
Number of engineers used | 20 |
Number of upgrades generated | 2 036 |
Grade 1 upgrades generated | 382 |
Grade 2 upgrades generated | 291 |
Grade 3 upgrades generated | 386 |
Grade 4 upgrades generated | 365 |
Grade 5 upgrades generated | 612 |
Crew |
|
Crew credits earned | 125 023 935 cr |
Crew hired | 25 |
Crew fired | 24 |