CMDR Scarlet Yuri profile
(Krait Mk II)
Federation: Rear Admiral
Empire: King
Balance |
|
---|---|
Current assets | 12 199 064 696 cr |
Credits spent on ships | 3 820 788 885 cr |
Credits spent on outfitting | 7 990 559 733 cr |
Credits spent on repairs | 77 218 008 cr |
Credits spent on fuel | 613 525 cr |
Credits spent on munitions | 8 697 122 cr |
Insurance claims | 135 |
Total claim costs | 667 675 679 cr |
Combat |
|
Bounties claimed | 4 095 |
Profit from bounties | 263 780 050 cr |
Combat bonds | 2 961 |
Profit from combat bonds | 4 713 460 917 cr |
Assassinations | 88 |
Profit from assassinations | 88 167 361 cr |
Highest single reward | 2 032 394 cr |
Skimmers killed | 186 |
Crime |
|
Fines issued | 494 |
Lifetime fines value | 445 968 cr |
Bounties received/earned | 1 068 |
Lifetime bounty value | 4 384 080 cr |
Highest bounty issued | 596 800 cr |
Smuggling |
|
Black market network | 12 |
Black market profit | 837 423 cr |
Commodities smuggled | 151 |
Average profit | 16 748 cr |
Highest single transaction | 393 355 cr |
Trading |
|
Market network | 123 |
Trading profit | 12 090 184 590 cr |
Commodities traded | 29 502 |
Average profit | 15 226 933 cr |
Highest single transaction | 1 127 257 278 cr |
Mining |
|
Profits from mining | 8 531 536 935 cr |
Minerals refined | 10 926 |
Materials collected | 24 417 |
Exploration |
|
Systems visited | 8 793 |
Profits from exploration | 407 201 757 cr |
Level 2 detailed scans | 3 147 |
Level 3 detailed scans | 8 009 |
Highest payout | 2 855 766 cr |
Total hyperspace distance | 545 963 ly |
Total hyperspace jumps | 15 874 |
Max distance from start | 25 970,73 ly |
Max distance from Sol | 25 899,99 ly |
Max distance from Colonia | 25 617,73 ly |
Approximate time played | 14W 2D 23H 41M |
Passengers |
|
Total bulk passengers delivered | 5 879 |
Total VIPs delivered | 1 428 |
Total delivered | 7 307 |
Total ejected | 452 |
Search and Rescue |
|
Total items rescued | 389 |
Total profit | 3 121 991 cr |
Total rescue transactions | 32 |
Crafting |
|
Number of engineers used | 20 |
Number of upgrades generated | 2 133 |
Grade 1 upgrades generated | 243 |
Grade 2 upgrades generated | 250 |
Grade 3 upgrades generated | 376 |
Grade 4 upgrades generated | 523 |
Grade 5 upgrades generated | 741 |
Crew |
|
Crew credits earned | 1 334 004 050 cr |
Crew hired | 11 |
Crew fired | 3 |
Crew lost | 7 |
Multi-Crew |
|
Total time in multi-crew | 12H 36M 40S |
Time in gunner role | 19M 36S |
Time in fighter con role | 19M 37S |