CMDR Omegamann profile
(Anaconda)
Federation: Recruit
Empire: None
Balance |
|
---|---|
Current assets | 595 355 358 cr |
Credits spent on ships | 301 612 227 cr |
Credits spent on outfitting | 2 317 732 401 cr |
Credits spent on repairs | 16 171 736 cr |
Credits spent on fuel | 245 868 cr |
Credits spent on munitions | 1 020 599 cr |
Insurance claims | 34 |
Total claim costs | 109 562 546 cr |
Combat |
|
Bounties claimed | 1 004 |
Profit from bounties | 29 082 017 cr |
Combat bonds | 78 |
Profit from combat bonds | 8 146 960 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 322 625 cr |
Skimmers killed | 3 |
Crime |
|
Fines issued | 70 |
Lifetime fines value | 128 373 cr |
Bounties received/earned | 57 |
Lifetime bounty value | 108 145 cr |
Highest bounty issued | 12 360 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 251 222 cr |
Commodities smuggled | 31 |
Average profit | 25 122 cr |
Highest single transaction | 70 854 cr |
Trading |
|
Market network | 33 |
Trading profit | 50 029 cr |
Commodities traded | 2 625 |
Average profit | 428 cr |
Highest single transaction | 1 232 704 cr |
Mining |
|
Profits from mining | 2 256 323 cr |
Minerals refined | 502 |
Materials collected | 4 190 |
Exploration |
|
Systems visited | 5 536 |
Profits from exploration | 117 426 866 cr |
Level 2 detailed scans | 4 |
Level 3 detailed scans | 3 194 |
Highest payout | 1 667 954 cr |
Total hyperspace distance | 181 173 ly |
Total hyperspace jumps | 6 356 |
Max distance from start | 21 930,99 ly |
Max distance from Sol | 19 717,18 ly |
Max distance from Colonia | 29 616,36 ly |
Approximate time played | 4W 3D 13H 38M |
Passengers |
|
Total bulk passengers delivered | 995 |
Total VIPs delivered | 197 |
Total delivered | 1 192 |
Total ejected | 303 |
Search and Rescue |
|
Total items rescued | 8 |
Total profit | 156 046 cr |
Total rescue transactions | 3 |
Crafting |
|
Number of engineers used | 6 |
Number of upgrades generated | 452 |
Grade 1 upgrades generated | 243 |
Grade 2 upgrades generated | 87 |
Grade 3 upgrades generated | 77 |
Grade 4 upgrades generated | 32 |
Grade 5 upgrades generated | 13 |
Crew |
|
Crew credits earned | 25 328 858 cr |
Crew hired | 3 |
Crew fired | 1 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 15H 16M 22S |