CMDR zonner1 profile
Federation: Vice Admiral
Empire: King
Balance |
|
---|---|
Current assets | 17 644 223 029 cr |
Credits spent on ships | 1 031 046 916 cr |
Credits spent on outfitting | 2 905 344 861 cr |
Credits spent on repairs | 27 590 966 cr |
Credits spent on fuel | 987 181 cr |
Credits spent on munitions | 1 001 645 cr |
Insurance claims | 38 |
Total claim costs | 246 260 087 cr |
Combat |
|
Bounties claimed | 984 |
Profit from bounties | 63 310 142 cr |
Combat bonds | 516 |
Profit from combat bonds | 6 050 784 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 325 300 cr |
Skimmers killed | 33 |
Crime |
|
Fines issued | 332 |
Lifetime fines value | 2 144 523 cr |
Bounties received/earned | 65 |
Lifetime bounty value | 124 015 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 83 759 cr |
Commodities smuggled | 58 |
Average profit | 16 752 cr |
Highest single transaction | 75 680 cr |
Trading |
|
Market network | 253 |
Trading profit | 15 657 429 176 cr |
Commodities traded | 307 334 |
Average profit | 6 120 965 cr |
Highest single transaction | 414 880 661 cr |
Mining |
|
Profits from mining | 14 790 472 818 cr |
Minerals refined | 18 612 |
Materials collected | 30 137 |
Exploration |
|
Systems visited | 8 423 |
Profits from exploration | 948 955 259 cr |
Level 2 detailed scans | 17 307 |
Level 3 detailed scans | 17 322 |
Highest payout | 10 648 253 cr |
Total hyperspace distance | 462 541 ly |
Total hyperspace jumps | 15 382 |
Max distance from start | 28 089,78 ly |
Max distance from Sol | 28 028,34 ly |
Max distance from Colonia | 46 783,50 ly |
Approximate time played | 17W 2D 22H 2M |
Passengers |
|
Total bulk passengers delivered | 37 096 |
Total VIPs delivered | 12 499 |
Total delivered | 49 595 |
Total ejected | 347 |
Crafting |
|
Number of engineers used | 22 |
Number of upgrades generated | 2 525 |
Grade 1 upgrades generated | 199 |
Grade 2 upgrades generated | 237 |
Grade 3 upgrades generated | 414 |
Grade 4 upgrades generated | 455 |
Grade 5 upgrades generated | 1 220 |
Crew |
|
Crew credits earned | 4 548 520 921 cr |
Crew hired | 7 |
Crew fired | 6 |
Crew lost | 1 |