CMDR Bit Wolfy profile
(Anaconda)
Federation: Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 6 074 019 211 cr |
Credits spent on ships | 1 514 556 292 cr |
Credits spent on outfitting | 2 456 507 405 cr |
Credits spent on repairs | 19 007 282 cr |
Credits spent on fuel | 5 642 010 cr |
Credits spent on munitions | 1 515 224 cr |
Insurance claims | 56 |
Total claim costs | 163 122 644 cr |
Combat |
|
Bounties claimed | 2 783 |
Profit from bounties | 112 940 867 cr |
Combat bonds | 988 |
Profit from combat bonds | 12 398 504 cr |
Assassinations | 16 |
Profit from assassinations | 2 246 179 cr |
Highest single reward | 793 350 cr |
Skimmers killed | 1 896 |
Crime |
|
Fines issued | 92 |
Lifetime fines value | 81 974 cr |
Bounties received/earned | 922 |
Lifetime bounty value | 109 000 cr |
Highest bounty issued | 6 000 cr |
Smuggling |
|
Black market network | 13 |
Black market profit | 2 666 424 cr |
Commodities smuggled | 168 |
Average profit | 56 732 cr |
Highest single transaction | 778 602 cr |
Trading |
|
Market network | 107 |
Trading profit | 1 670 655 423 cr |
Commodities traded | 1 406 055 |
Average profit | 455 965 cr |
Highest single transaction | 841 092 cr |
Mining |
|
Profits from mining | 128 537 cr |
Minerals refined | 86 |
Materials collected | 9 392 |
Exploration |
|
Systems visited | 7 741 |
Profits from exploration | 397 669 200 cr |
Level 2 detailed scans | 3 061 |
Level 3 detailed scans | 2 702 |
Highest payout | 4 923 855 cr |
Total hyperspace distance | 351 033 ly |
Total hyperspace jumps | 11 987 |
Max distance from start | 65 222,47 ly |
Max distance from Sol | 65 279,35 ly |
Max distance from Colonia | 46 241,11 ly |
Approximate time played | 6W 4D 19H 1M |
Passengers |
|
Total bulk passengers delivered | 10 782 |
Total VIPs delivered | 962 |
Total delivered | 11 744 |
Total ejected | 28 |
Search and Rescue |
|
Total items rescued | 30 |
Total profit | 629 447 cr |
Total rescue transactions | 12 |
Crafting |
|
Number of engineers used | 13 |
Number of upgrades generated | 614 |
Grade 1 upgrades generated | 174 |
Grade 2 upgrades generated | 81 |
Grade 3 upgrades generated | 154 |
Grade 4 upgrades generated | 102 |
Grade 5 upgrades generated | 103 |
Crew |
|
Crew credits earned | 828 239 266 cr |
Crew hired | 49 |
Crew fired | 44 |
Crew lost | 2 |