CMDR AmigaOfColonia profile
(Python)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 4 505 649 498 cr |
Credits spent on ships | 1 318 661 322 cr |
Credits spent on outfitting | 2 345 538 203 cr |
Credits spent on repairs | 7 495 718 cr |
Credits spent on fuel | 392 916 cr |
Credits spent on munitions | 18 681 cr |
Insurance claims | 3 |
Total claim costs | 17 737 253 cr |
Combat |
|
Bounties claimed | 108 |
Profit from bounties | 9 760 620 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 763 029 cr |
Skimmers killed | 72 |
Crime |
|
Fines issued | 16 |
Lifetime fines value | 4 150 cr |
Bounties received/earned | 19 |
Lifetime bounty value | 4 550 cr |
Highest bounty issued | 600 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 104 658 cr |
Commodities smuggled | 18 |
Average profit | 6 977 cr |
Highest single transaction | 45 246 cr |
Trading |
|
Market network | 127 |
Trading profit | 2 634 559 023 cr |
Commodities traded | 192 206 |
Average profit | 3 589 317 cr |
Highest single transaction | 228 734 181 cr |
Mining |
|
Profits from mining | 478 901 484 cr |
Minerals refined | 8 507 |
Materials collected | 16 496 |
Exploration |
|
Systems visited | 5 626 |
Profits from exploration | 934 948 522 cr |
Level 2 detailed scans | 36 622 |
Level 3 detailed scans | 38 353 |
Highest payout | 10 593 856 cr |
Total hyperspace distance | 282 303 ly |
Total hyperspace jumps | 8 069 |
Max distance from start | 34 540,10 ly |
Max distance from Sol | 34 557,05 ly |
Max distance from Colonia | 22 781,35 ly |
Approximate time played | 7W 12H 37M |
Passengers |
|
Total bulk passengers delivered | 2 380 |
Total VIPs delivered | 2 808 |
Total delivered | 5 188 |
Total ejected | 10 |
Search and Rescue |
|
Total items rescued | 34 |
Total profit | 846 564 cr |
Total rescue transactions | 12 |
Crafting |
|
Number of engineers used | 17 |
Number of upgrades generated | 914 |
Grade 1 upgrades generated | 250 |
Grade 2 upgrades generated | 171 |
Grade 3 upgrades generated | 197 |
Grade 4 upgrades generated | 133 |
Grade 5 upgrades generated | 163 |
Multi-Crew |
|
Total time in multi-crew | 45M 24S |