CMDR Biopterins profile
(Imperial Cutter)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 10 153 931 057 cr |
Credits spent on ships | 2 702 975 296 cr |
Credits spent on outfitting | 7 737 156 011 cr |
Credits spent on repairs | 190 817 513 cr |
Credits spent on fuel | 8 544 398 cr |
Credits spent on munitions | 48 663 427 cr |
Insurance claims | 62 |
Total claim costs | 666 075 673 cr |
Combat |
|
Bounties claimed | 65 722 |
Profit from bounties | 3 636 363 987 cr |
Combat bonds | 25 836 |
Profit from combat bonds | 910 856 322 cr |
Assassinations | 1 778 |
Profit from assassinations | 2 000 866 208 cr |
Highest single reward | 766 124 cr |
Skimmers killed | 1 085 |
Crime |
|
Fines issued | 2 116 |
Lifetime fines value | 3 402 549 cr |
Bounties received/earned | 2 940 |
Lifetime bounty value | 4 254 633 cr |
Highest bounty issued | 521 800 cr |
Smuggling |
|
Black market network | 136 |
Black market profit | 25 608 923 cr |
Commodities smuggled | 13 207 |
Average profit | 50 017 cr |
Highest single transaction | 2 155 744 cr |
Trading |
|
Market network | 1 392 |
Trading profit | 8 011 650 174 cr |
Commodities traded | 2 690 855 |
Average profit | 431 848 cr |
Highest single transaction | 323 397 840 cr |
Mining |
|
Profits from mining | 10 882 285 774 cr |
Minerals refined | 38 430 |
Materials collected | 239 903 |
Exploration |
|
Systems visited | 51 224 |
Profits from exploration | 7 923 335 324 cr |
Level 2 detailed scans | 222 276 |
Level 3 detailed scans | 260 633 |
Highest payout | 25 601 081 cr |
Total hyperspace distance | 2 791 474 ly |
Total hyperspace jumps | 94 370 |
Max distance from start | 65 590,23 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 48 057,11 ly |
Approximate time played | 61W 3D 1H 23M |
Passengers |
|
Total bulk passengers delivered | 127 661 |
Total VIPs delivered | 4 418 |
Total delivered | 132 079 |
Total ejected | 53 |
Search and Rescue |
|
Total items rescued | 66 788 |
Total rescue transactions | 3 557 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 7 665 |
Grade 1 upgrades generated | 687 |
Grade 2 upgrades generated | 814 |
Grade 3 upgrades generated | 1 370 |
Grade 4 upgrades generated | 1 538 |
Grade 5 upgrades generated | 3 256 |
Crew |
|
Crew credits earned | 16 256 511 144 cr |
Crew hired | 19 |
Crew fired | 3 |
Crew lost | 15 |
Multi-Crew |
|
Total time in multi-crew | 1D 13H 35M 45S |