CMDR Zefod profile
Federation: Rear Admiral
Empire: Prince
Balance |
|
---|---|
Current assets | 11 071 258 510 cr |
Credits spent on ships | 828 328 450 cr |
Credits spent on outfitting | 2 541 013 429 cr |
Credits spent on repairs | 13 096 961 cr |
Credits spent on fuel | 1 620 634 cr |
Credits spent on munitions | 358 730 cr |
Insurance claims | 10 |
Total claim costs | 34 203 907 cr |
Combat |
|
Bounties claimed | 712 |
Profit from bounties | 9 456 844 cr |
Combat bonds | 512 |
Profit from combat bonds | 11 453 934 cr |
Assassinations | 6 |
Profit from assassinations | 76 675 cr |
Highest single reward | 126 540 cr |
Skimmers killed | 413 |
Crime |
|
Fines issued | 111 |
Lifetime fines value | 593 997 cr |
Bounties received/earned | 14 |
Lifetime bounty value | 13 600 cr |
Highest bounty issued | 5 000 cr |
Smuggling |
|
Black market network | 8 |
Black market profit | 77 106 935 cr |
Commodities smuggled | 49 936 |
Average profit | 333 796 cr |
Highest single transaction | 1 604 512 cr |
Trading |
|
Market network | 400 |
Trading profit | 7 698 942 522 cr |
Commodities traded | 1 193 335 |
Average profit | 2 031 383 cr |
Highest single transaction | 59 150 160 cr |
Mining |
|
Profits from mining | 8 050 205 cr |
Minerals refined | 1 570 |
Materials collected | 9 460 |
Exploration |
|
Systems visited | 15 778 |
Profits from exploration | 569 262 755 cr |
Level 2 detailed scans | 22 445 |
Level 3 detailed scans | 51 806 |
Highest payout | 4 623 890 cr |
Total hyperspace distance | 782 888 ly |
Total hyperspace jumps | 23 501 |
Max distance from start | 65 590,23 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 46 528,88 ly |
Approximate time played | 15W 2D 7H 2M |
Passengers |
|
Total bulk passengers delivered | 1 993 |
Total VIPs delivered | 139 |
Total delivered | 2 132 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 7 |
Total profit | 166 951 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 11 |
Number of upgrades generated | 337 |
Grade 1 upgrades generated | 90 |
Grade 2 upgrades generated | 74 |
Grade 3 upgrades generated | 77 |
Grade 4 upgrades generated | 44 |
Grade 5 upgrades generated | 52 |
Multi-Crew |
|
Total time in multi-crew | 1D 8H 35M 58S |
Time in gunner role | 14H 54M 7S |
Time in fighter con role | 15M 15S |
Total credits accrued | 1 296 964 cr |
Total fines accrued | 579 643 cr |