CMDR Icke profile
(Krait Phantom)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 16 991 694 314 cr |
Credits spent on ships | 3 538 317 028 cr |
Credits spent on outfitting | 11 582 323 244 cr |
Credits spent on repairs | 26 194 108 cr |
Credits spent on fuel | 1 161 103 cr |
Credits spent on munitions | 1 979 448 cr |
Insurance claims | 34 |
Total claim costs | 259 090 289 cr |
Combat |
|
Bounties claimed | 14 263 |
Profit from bounties | 1 320 329 441 cr |
Combat bonds | 835 |
Profit from combat bonds | 217 663 770 cr |
Assassinations | 24 |
Profit from assassinations | 44 898 996 cr |
Highest single reward | 684 450 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 175 |
Lifetime fines value | 970 281 cr |
Bounties received/earned | 123 |
Lifetime bounty value | 268 595 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 6 159 251 cr |
Commodities smuggled | 1 672 |
Average profit | 513 271 cr |
Highest single transaction | 2 490 007 cr |
Trading |
|
Market network | 143 |
Trading profit | 605 166 756 cr |
Commodities traded | 63 805 |
Average profit | 1 139 674 cr |
Highest single transaction | 59 145 484 cr |
Mining |
|
Profits from mining | 13 317 698 648 cr |
Minerals refined | 3 785 |
Materials collected | 78 207 |
Exploration |
|
Systems visited | 5 936 |
Profits from exploration | 468 160 263 cr |
Level 2 detailed scans | 21 323 |
Level 3 detailed scans | 22 404 |
Highest payout | 9 353 836 cr |
Total hyperspace distance | 231 142 ly |
Total hyperspace jumps | 9 979 |
Max distance from start | 21 947,08 ly |
Max distance from Sol | 22 016,57 ly |
Max distance from Colonia | 23 692,95 ly |
Approximate time played | 17W 4D 22H 55M |
Passengers |
|
Total bulk passengers delivered | 2 807 |
Total VIPs delivered | 1 445 |
Total delivered | 4 252 |
Total ejected | 11 |
Search and Rescue |
|
Total items rescued | 151 |
Total profit | 173 170 cr |
Total rescue transactions | 5 |
Crafting |
|
Number of engineers used | 24 |
Number of upgrades generated | 4 103 |
Grade 1 upgrades generated | 505 |
Grade 2 upgrades generated | 544 |
Grade 3 upgrades generated | 694 |
Grade 4 upgrades generated | 857 |
Grade 5 upgrades generated | 1 503 |
Crew |
|
Crew credits earned | 2 072 802 772 cr |
Crew hired | 4 |
Crew fired | 3 |
Crew lost | 5 |
Multi-Crew |
|
Total time in multi-crew | 1H 17M 28S |
Time in gunner role | 21M 51S |