CMDR RODRIX THE PUNISHER profile
(Imperial Courier)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 30 527 708 305 cr |
Credits spent on ships | 3 301 196 562 cr |
Credits spent on outfitting | 7 165 873 889 cr |
Credits spent on repairs | 39 289 684 cr |
Credits spent on fuel | 1 506 130 cr |
Credits spent on munitions | 10 688 063 cr |
Insurance claims | 85 |
Total claim costs | 409 043 166 cr |
Combat |
|
Bounties claimed | 8 735 |
Profit from bounties | 560 701 508 cr |
Combat bonds | 6 752 |
Profit from combat bonds | 1 777 217 971 cr |
Assassinations | 350 |
Profit from assassinations | 609 690 927 cr |
Highest single reward | 886 523 cr |
Skimmers killed | 3 142 |
Crime |
|
Fines issued | 315 |
Lifetime fines value | 3 949 426 cr |
Bounties received/earned | 3 718 |
Lifetime bounty value | 1 328 095 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 19 |
Black market profit | 308 947 077 cr |
Commodities smuggled | 4 916 |
Average profit | 5 064 706 cr |
Highest single transaction | 55 361 229 cr |
Trading |
|
Market network | 232 |
Trading profit | 20 929 007 444 cr |
Commodities traded | 152 799 |
Average profit | 13 696 994 cr |
Highest single transaction | 1 251 340 200 cr |
Mining |
|
Profits from mining | 20 390 624 992 cr |
Minerals refined | 25 776 |
Materials collected | 49 991 |
Exploration |
|
Systems visited | 11 476 |
Profits from exploration | 1 049 407 079 cr |
Level 2 detailed scans | 14 929 |
Level 3 detailed scans | 16 505 |
Highest payout | 16 469 567 cr |
Total hyperspace distance | 836 992 ly |
Total hyperspace jumps | 19 417 |
Max distance from start | 65 590,23 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 46 528,88 ly |
Approximate time played | 23W 1D 11H 56M |
Passengers |
|
Total bulk passengers delivered | 8 270 |
Total VIPs delivered | 12 535 |
Total delivered | 20 805 |
Total ejected | 149 |
Search and Rescue |
|
Total items rescued | 496 |
Total profit | 7 959 944 cr |
Total rescue transactions | 40 |
Crafting |
|
Number of engineers used | 24 |
Number of upgrades generated | 7 932 |
Grade 1 upgrades generated | 788 |
Grade 2 upgrades generated | 1 012 |
Grade 3 upgrades generated | 1 500 |
Grade 4 upgrades generated | 1 893 |
Grade 5 upgrades generated | 2 739 |
Crew |
|
Crew credits earned | 5 892 293 645 cr |
Crew hired | 23 |
Crew fired | 16 |
Crew lost | 6 |
Multi-Crew |
|
Total time in multi-crew | 1D 11H 13M 13S |
Time in gunner role | 40M 14S |
Time in fighter con role | 35M 29S |
Total credits accrued | 353 068 cr |