CMDR tempse profile
(Anaconda)
Federation: Chief Petty Officer
Empire: None
Balance |
|
---|---|
Current assets | 1 934 184 046 cr |
Credits spent on ships | 391 088 375 cr |
Credits spent on outfitting | 746 410 141 cr |
Credits spent on repairs | 2 607 707 cr |
Credits spent on fuel | 136 858 cr |
Credits spent on munitions | 452 459 cr |
Insurance claims | 19 |
Total claim costs | 17 024 334 cr |
Combat |
|
Bounties claimed | 1 227 |
Profit from bounties | 38 955 106 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 7 |
Profit from assassinations | 707 369 cr |
Highest single reward | 478 175 cr |
Skimmers killed | 1 |
Crime |
|
Fines issued | 87 |
Lifetime fines value | 85 159 cr |
Bounties received/earned | 39 |
Lifetime bounty value | 34 740 cr |
Highest bounty issued | 10 585 cr |
Smuggling |
|
Black market network | 12 |
Black market profit | 2 396 053 cr |
Commodities smuggled | 43 |
Average profit | 149 753 cr |
Highest single transaction | 600 888 cr |
Trading |
|
Market network | 62 |
Trading profit | 1 407 512 743 cr |
Commodities traded | 9 783 |
Average profit | 5 413 511 cr |
Highest single transaction | 307 885 844 cr |
Mining |
|
Profits from mining | 1 404 283 352 cr |
Minerals refined | 1 817 |
Materials collected | 4 564 |
Exploration |
|
Systems visited | 5 616 |
Profits from exploration | 277 387 356 cr |
Level 2 detailed scans | 2 851 |
Level 3 detailed scans | 17 895 |
Highest payout | 4 733 321 cr |
Total hyperspace distance | 271 756 ly |
Total hyperspace jumps | 6 913 |
Max distance from start | 25 843,92 ly |
Max distance from Sol | 25 899,99 ly |
Max distance from Colonia | 28 484,33 ly |
Approximate time played | 3W 1D 41M |
Passengers |
|
Total bulk passengers delivered | 142 |
Total VIPs delivered | 372 |
Total delivered | 514 |
Total ejected | 37 |
Search and Rescue |
|
Total items rescued | 1 |
Total profit | 29 167 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 6 |
Number of upgrades generated | 84 |
Grade 1 upgrades generated | 39 |
Grade 2 upgrades generated | 23 |
Grade 3 upgrades generated | 13 |
Grade 4 upgrades generated | 9 |
Multi-Crew |
|
Total time in multi-crew | 3H 3M 6S |
Time in gunner role | 2H 1M 49S |
Time in fighter con role | 37M 40S |
Total credits accrued | 3 586 663 cr |