CMDR Gamercow profile
(Asp Explorer)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 3 158 150 484 cr |
Credits spent on ships | 902 616 826 cr |
Credits spent on outfitting | 1 038 544 702 cr |
Credits spent on repairs | 5 523 735 cr |
Credits spent on fuel | 479 636 cr |
Credits spent on munitions | 206 681 cr |
Insurance claims | 38 |
Total claim costs | 136 098 849 cr |
Combat |
|
Bounties claimed | 1 057 |
Profit from bounties | 30 524 525 cr |
Combat bonds | 1 |
Profit from combat bonds | 23 018 cr |
Assassinations | 1 |
Profit from assassinations | 628 392 cr |
Highest single reward | 389 605 cr |
Skimmers killed | 4 |
Crime |
|
Fines issued | 90 |
Lifetime fines value | 934 987 cr |
Bounties received/earned | 29 |
Lifetime bounty value | 20 400 cr |
Highest bounty issued | 6 000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 336 615 cr |
Commodities smuggled | 173 |
Average profit | 48 088 cr |
Highest single transaction | 182 156 cr |
Trading |
|
Market network | 190 |
Trading profit | 979 141 998 cr |
Commodities traded | 83 912 |
Average profit | 1 640 104 cr |
Highest single transaction | 165 987 900 cr |
Mining |
|
Profits from mining | 811 958 208 cr |
Minerals refined | 792 |
Materials collected | 2 971 |
Exploration |
|
Systems visited | 20 146 |
Profits from exploration | 1 090 794 532 cr |
Level 2 detailed scans | 31 076 |
Level 3 detailed scans | 30 897 |
Highest payout | 6 659 757 cr |
Total hyperspace distance | 900 137 ly |
Total hyperspace jumps | 22 688 |
Max distance from start | 65 283,53 ly |
Max distance from Sol | 65 339,95 ly |
Max distance from Colonia | 49 161,83 ly |
Approximate time played | 10W 2D 17H 8M |
Passengers |
|
Total bulk passengers delivered | 446 |
Total VIPs delivered | 582 |
Total delivered | 1 028 |
Total ejected | 18 |
Search and Rescue |
|
Total items rescued | 3 |
Total profit | 38 464 cr |
Total rescue transactions | 3 |
Crafting |
|
Number of engineers used | 11 |
Number of upgrades generated | 269 |
Grade 1 upgrades generated | 78 |
Grade 2 upgrades generated | 58 |
Grade 3 upgrades generated | 56 |
Grade 4 upgrades generated | 38 |
Grade 5 upgrades generated | 39 |