CMDR ddex profile
(Python)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 15 134 532 648 cr |
Credits spent on ships | 1 082 681 386 cr |
Credits spent on outfitting | 4 289 135 164 cr |
Credits spent on repairs | 101 969 058 cr |
Credits spent on fuel | 2 647 686 cr |
Credits spent on munitions | 8 922 951 cr |
Insurance claims | 61 |
Total claim costs | 597 366 375 cr |
Combat |
|
Bounties claimed | 9 810 |
Profit from bounties | 514 791 068 cr |
Combat bonds | 3 333 |
Profit from combat bonds | 297 195 501 cr |
Assassinations | 25 |
Profit from assassinations | 20 721 576 cr |
Highest single reward | 566 625 cr |
Skimmers killed | 2 508 |
Crime |
|
Fines issued | 231 |
Lifetime fines value | 782 152 cr |
Bounties received/earned | 2 354 |
Lifetime bounty value | 867 920 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 8 |
Black market profit | 812 188 cr |
Commodities smuggled | 61 |
Average profit | 62 476 cr |
Highest single transaction | 309 942 cr |
Trading |
|
Market network | 122 |
Trading profit | 9 258 347 287 cr |
Commodities traded | 52 527 |
Average profit | 11 154 635 cr |
Highest single transaction | 1 023 034 240 cr |
Mining |
|
Profits from mining | 8 507 566 629 cr |
Minerals refined | 8 150 |
Materials collected | 29 702 |
Exploration |
|
Systems visited | 11 820 |
Profits from exploration | 320 176 426 cr |
Level 2 detailed scans | 12 175 |
Level 3 detailed scans | 11 475 |
Highest payout | 6 000 118 cr |
Total hyperspace distance | 433 244 ly |
Total hyperspace jumps | 21 082 |
Max distance from start | 22 032,41 ly |
Max distance from Sol | 22 040,57 ly |
Max distance from Colonia | 32 614,10 ly |
Approximate time played | 16W 5D 11H 24M |
Passengers |
|
Total bulk passengers delivered | 14 240 |
Total VIPs delivered | 1 661 |
Total delivered | 15 901 |
Total ejected | 113 |
Search and Rescue |
|
Total items rescued | 31 |
Total profit | 463 697 cr |
Total rescue transactions | 5 |
Crafting |
|
Number of engineers used | 18 |
Number of upgrades generated | 3 442 |
Grade 1 upgrades generated | 427 |
Grade 2 upgrades generated | 384 |
Grade 3 upgrades generated | 538 |
Grade 4 upgrades generated | 551 |
Grade 5 upgrades generated | 1 542 |
Crew |
|
Crew credits earned | 3 276 773 909 cr |
Crew hired | 17 |
Crew fired | 5 |
Crew lost | 11 |
Multi-Crew |
|
Total time in multi-crew | 26M 51S |
Time in gunner role | 19M 55S |