CMDR KASper_RU-71 profile

Profile
Commander name:
Current ship:
KASper Evil Bus [KA-EB1]
(Python)
 
Member since:
3.1.2018
 
Distances submitted:
0
 
Systems visited:
2 848
Systems discovered first:
414
Ranks

100%

100%

18%

Defenceless

0%

Directionless

0%

0%

Federation: Vice Admiral

56%

Empire: Duke

28%
Flight log heatmap
Statistics

Balance

Current assets 5 310 578 798 cr
Credits spent on ships 1 219 980 627 cr
Credits spent on outfitting 2 639 572 507 cr
Credits spent on repairs 23 068 244 cr
Credits spent on fuel 1 204 032 cr
Credits spent on munitions 2 768 144 cr
Insurance claims 70
Total claim costs 446 329 231 cr

Combat

Bounties claimed 1 282
Profit from bounties 34 444 257 cr
Combat bonds 12 016
Profit from combat bonds 355 270 434 cr
Assassinations 77
Profit from assassinations 4 643 469 cr
Highest single reward 243 602 cr
Skimmers killed 1 906

Crime

Fines issued 412
Lifetime fines value 2 012 919 cr
Bounties received/earned 8 517
Lifetime bounty value 18 795 775 cr
Highest bounty issued 10 000 cr

Smuggling

Black market network 5
Black market profit 319 243 cr
Commodities smuggled 58
Average profit 63 849 cr
Highest single transaction 276 144 cr

Trading

Market network 73
Trading profit 18 515 801 cr
Commodities traded 10 567
Average profit 50 178 cr
Highest single transaction 764 709 cr

Mining

Profits from mining 3 495 845 cr
Minerals refined 510
Materials collected 14 955

Exploration

Systems visited 8 720
Profits from exploration 123 735 894 cr
Level 2 detailed scans 327
Level 3 detailed scans 1 405
Highest payout 1 929 665 cr
Total hyperspace distance 266 566 ly
Total hyperspace jumps 14 894
Max distance from start 20 116,33 ly
Approximate time played 20W 1D 11H 46M

Passengers

Total bulk passengers delivered 1 608
Total VIPs delivered 58
Total delivered 1 666
Total ejected 20

Search and Rescue

Total items rescued 1
Total profit 3 069 cr
Total rescue transactions 1

Crafting

Number of engineers used 13
Number of upgrades generated 1 194
Grade 1 upgrades generated 167
Grade 2 upgrades generated 186
Grade 3 upgrades generated 271
Grade 4 upgrades generated 245
Grade 5 upgrades generated 325

Crew

Crew credits earned 247 688 581 cr
Crew hired 12
Crew fired 3
Crew lost 8

Multi-Crew

Total time in multi-crew 2H 36M 59S
Time in gunner role 4M 40S