CMDR Gin RideIntoTheSun profile
(Imperial Cutter)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 15 941 740 640 cr |
Credits spent on ships | 1 411 020 686 cr |
Credits spent on outfitting | 4 149 823 751 cr |
Credits spent on repairs | 24 615 545 cr |
Credits spent on fuel | 1 154 114 cr |
Credits spent on munitions | 2 589 905 cr |
Insurance claims | 39 |
Total claim costs | 121 065 819 cr |
Combat |
|
Bounties claimed | 14 772 |
Profit from bounties | 1 141 196 339 cr |
Combat bonds | 2 313 |
Profit from combat bonds | 123 940 307 cr |
Assassinations | 68 |
Profit from assassinations | 2 436 110 cr |
Highest single reward | 2 214 200 cr |
Skimmers killed | 155 |
Crime |
|
Fines issued | 972 |
Lifetime fines value | 2 155 286 cr |
Bounties received/earned | 2 480 |
Lifetime bounty value | 8 424 770 cr |
Highest bounty issued | 16 940 cr |
Smuggling |
|
Black market network | 23 |
Black market profit | 128 395 808 cr |
Commodities smuggled | 7 684 |
Average profit | 2 985 949 cr |
Highest single transaction | 49 112 448 cr |
Trading |
|
Market network | 410 |
Trading profit | 12 455 199 334 cr |
Commodities traded | 430 555 |
Average profit | 6 236 955 cr |
Highest single transaction | 761 852 975 cr |
Mining |
|
Profits from mining | 6 851 294 842 cr |
Minerals refined | 7 163 |
Materials collected | 30 323 |
Exploration |
|
Systems visited | 17 705 |
Profits from exploration | 1 336 896 640 cr |
Level 2 detailed scans | 34 551 |
Level 3 detailed scans | 91 803 |
Highest payout | 14 155 804 cr |
Total hyperspace distance | 643 680 ly |
Total hyperspace jumps | 25 560 |
Max distance from start | 25 903,86 ly |
Max distance from Sol | 25 926,36 ly |
Max distance from Colonia | 23 659,20 ly |
Approximate time played | 31W 4D 8H 50M |
Passengers |
|
Total bulk passengers delivered | 2 380 |
Total VIPs delivered | 217 |
Total delivered | 2 597 |
Total ejected | 29 |
Search and Rescue |
|
Total items rescued | 78 |
Total profit | 2 247 494 cr |
Total rescue transactions | 20 |
Crafting |
|
Number of engineers used | 24 |
Number of upgrades generated | 2 445 |
Grade 1 upgrades generated | 808 |
Grade 2 upgrades generated | 186 |
Grade 3 upgrades generated | 339 |
Grade 4 upgrades generated | 295 |
Grade 5 upgrades generated | 817 |
Crew |
|
Crew credits earned | 162 841 605 cr |
Crew hired | 7 |
Crew fired | 7 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 1D 3H 47M 22S |
Time in gunner role | 9H 11M 17S |
Time in fighter con role | 1H 3M 26S |
Total credits accrued | 9 782 212 cr |