CMDR JustaGeorge profile
(Imperial Courier)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 15 819 427 829 cr |
Credits spent on ships | 2 419 720 001 cr |
Credits spent on outfitting | 5 950 790 871 cr |
Credits spent on repairs | 49 809 604 cr |
Credits spent on fuel | 679 327 cr |
Credits spent on munitions | 5 030 882 cr |
Insurance claims | 85 |
Total claim costs | 690 475 325 cr |
Combat |
|
Bounties claimed | 4 642 |
Profit from bounties | 244 560 312 cr |
Combat bonds | 4 769 |
Profit from combat bonds | 1 020 643 330 cr |
Assassinations | 47 |
Profit from assassinations | 2 827 741 cr |
Highest single reward | 1 567 600 cr |
Skimmers killed | 743 |
Crime |
|
Fines issued | 252 |
Lifetime fines value | 1 864 377 cr |
Bounties received/earned | 960 |
Lifetime bounty value | 626 550 cr |
Highest bounty issued | 6 000 cr |
Smuggling |
|
Black market network | 13 |
Black market profit | 540 537 cr |
Commodities smuggled | 182 |
Average profit | 27 027 cr |
Highest single transaction | 120 920 cr |
Trading |
|
Market network | 91 |
Trading profit | 30 251 833 355 cr |
Commodities traded | 110 563 |
Average profit | 42 548 289 cr |
Highest single transaction | 1 302 698 940 cr |
Mining |
|
Profits from mining | 26 515 473 298 cr |
Minerals refined | 11 485 |
Materials collected | 32 334 |
Exploration |
|
Systems visited | 5 723 |
Profits from exploration | 1 229 066 056 cr |
Level 2 detailed scans | 15 088 |
Level 3 detailed scans | 15 872 |
Highest payout | 25 092 867 cr |
Total hyperspace distance | 246 392 ly |
Total hyperspace jumps | 8 575 |
Max distance from start | 25 843,92 ly |
Max distance from Sol | 25 899,99 ly |
Max distance from Colonia | 24 378,45 ly |
Approximate time played | 9W 2D 16H 2M |
Passengers |
|
Total bulk passengers delivered | 15 300 |
Total VIPs delivered | 561 |
Total delivered | 15 861 |
Total ejected | 181 |
Crafting |
|
Number of engineers used | 16 |
Number of upgrades generated | 3 659 |
Grade 1 upgrades generated | 641 |
Grade 2 upgrades generated | 379 |
Grade 3 upgrades generated | 587 |
Grade 4 upgrades generated | 662 |
Grade 5 upgrades generated | 1 390 |
Crew |
|
Crew credits earned | 2 758 583 638 cr |
Crew hired | 15 |
Crew fired | 10 |
Crew lost | 7 |
Multi-Crew |
|
Total time in multi-crew | 2D 9H 37M 16S |
Time in gunner role | 3H 45M 50S |
Time in fighter con role | 10H 52M 35S |
Total credits accrued | 58 192 230 cr |
Total fines accrued | 3 977 013 cr |