CMDR Reizla profile
(Adder)
Federation: Petty Officer
Empire: Duke
Balance |
|
---|---|
Current assets | 4 194 735 030 cr |
Credits spent on ships | 792 876 895 cr |
Credits spent on outfitting | 1 210 338 483 cr |
Credits spent on repairs | 2 793 084 cr |
Credits spent on fuel | 278 861 cr |
Credits spent on munitions | 511 095 cr |
Insurance claims | 13 |
Total claim costs | 42 976 294 cr |
Combat |
|
Bounties claimed | 335 |
Profit from bounties | 5 554 274 cr |
Combat bonds | 87 |
Profit from combat bonds | 2 817 587 cr |
Assassinations | 8 |
Profit from assassinations | 2 645 570 cr |
Highest single reward | 185 690 cr |
Skimmers killed | 157 |
Crime |
|
Fines issued | 141 |
Lifetime fines value | 301 932 cr |
Bounties received/earned | 117 |
Lifetime bounty value | 568 215 cr |
Highest bounty issued | 187 000 cr |
Smuggling |
|
Black market network | 16 |
Black market profit | 2 708 781 cr |
Commodities smuggled | 214 |
Average profit | 35 179 cr |
Highest single transaction | 1 318 434 cr |
Trading |
|
Market network | 132 |
Trading profit | 23 516 804 cr |
Commodities traded | 29 557 |
Average profit | 42 296 cr |
Highest single transaction | 1 226 904 cr |
Mining |
|
Profits from mining | 24 142 cr |
Minerals refined | 18 |
Materials collected | 10 534 |
Exploration |
|
Systems visited | 24 844 |
Profits from exploration | 3 928 733 736 cr |
Level 2 detailed scans | 59 291 |
Level 3 detailed scans | 81 828 |
Highest payout | 20 430 761 cr |
Total hyperspace distance | 882 528 ly |
Total hyperspace jumps | 27 202 |
Max distance from start | 65 648,16 ly |
Max distance from Sol | 65 290,30 ly |
Max distance from Colonia | 46 262,09 ly |
Approximate time played | 9W 11H 18M |
Passengers |
|
Total bulk passengers delivered | 979 |
Total VIPs delivered | 309 |
Total delivered | 1 288 |
Total ejected | 5 |
Search and Rescue |
|
Total items rescued | 142 |
Total profit | 1 003 103 cr |
Total rescue transactions | 50 |
Crafting |
|
Number of engineers used | 9 |
Number of upgrades generated | 735 |
Grade 1 upgrades generated | 180 |
Grade 2 upgrades generated | 119 |
Grade 3 upgrades generated | 219 |
Grade 4 upgrades generated | 136 |
Grade 5 upgrades generated | 81 |
Crew |
|
Crew credits earned | 232 591 158 cr |
Crew hired | 2 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 11H 8M 14S |
Time in gunner role | 2H 38M 13S |