CMDR Sinclair Research profile
(Federal Corvette)
Federation: Rear Admiral
Empire: King
Balance |
|
---|---|
Current assets | 3 141 496 048 cr |
Credits spent on ships | 2 614 574 904 cr |
Credits spent on outfitting | 4 686 655 017 cr |
Credits spent on repairs | 31 491 857 cr |
Credits spent on fuel | 393 907 cr |
Credits spent on munitions | 1 199 157 cr |
Insurance claims | 83 |
Total claim costs | 243 789 091 cr |
Combat |
|
Bounties claimed | 5 147 |
Profit from bounties | 158 976 107 cr |
Combat bonds | 1 699 |
Profit from combat bonds | 45 153 880 cr |
Assassinations | 102 |
Profit from assassinations | 25 600 783 cr |
Highest single reward | 303 375 cr |
Skimmers killed | 198 |
Crime |
|
Fines issued | 199 |
Lifetime fines value | 1 057 051 cr |
Bounties received/earned | 262 |
Lifetime bounty value | 341 865 cr |
Highest bounty issued | 7 000 cr |
Smuggling |
|
Black market network | 39 |
Black market profit | 1 602 814 cr |
Commodities smuggled | 885 |
Average profit | 22 575 cr |
Highest single transaction | 543 504 cr |
Trading |
|
Market network | 380 |
Trading profit | 379 335 072 cr |
Commodities traded | 55 016 |
Average profit | 354 519 cr |
Highest single transaction | 109 552 014 cr |
Mining |
|
Profits from mining | 320 157 021 cr |
Minerals refined | 1 814 |
Materials collected | 13 550 |
Exploration |
|
Systems visited | 10 277 |
Profits from exploration | 443 549 848 cr |
Level 2 detailed scans | 16 568 |
Level 3 detailed scans | 21 764 |
Highest payout | 7 535 046 cr |
Total hyperspace distance | 483 129 ly |
Total hyperspace jumps | 15 172 |
Max distance from start | 65 262,60 ly |
Max distance from Sol | 65 319,47 ly |
Max distance from Colonia | 46 284,34 ly |
Approximate time played | 14W 4D 4H 22M |
Passengers |
|
Total bulk passengers delivered | 4 513 |
Total VIPs delivered | 613 |
Total delivered | 5 126 |
Total ejected | 57 |
Search and Rescue |
|
Total items rescued | 34 |
Total profit | 1 046 680 cr |
Total rescue transactions | 7 |
Crafting |
|
Number of engineers used | 17 |
Number of upgrades generated | 1 063 |
Grade 1 upgrades generated | 185 |
Grade 2 upgrades generated | 127 |
Grade 3 upgrades generated | 192 |
Grade 4 upgrades generated | 203 |
Grade 5 upgrades generated | 356 |
Crew |
|
Crew credits earned | 200 339 215 cr |
Crew hired | 13 |
Crew fired | 11 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 5H 5M 1S |
Time in fighter con role | 17M 8S |
Total credits accrued | 439 929 cr |