CMDR JjanZ profile
(Anaconda)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 3 034 047 628 cr |
Credits spent on ships | 1 189 711 425 cr |
Credits spent on outfitting | 1 699 272 130 cr |
Credits spent on repairs | 13 117 816 cr |
Credits spent on fuel | 374 539 cr |
Credits spent on munitions | 376 542 cr |
Insurance claims | 14 |
Total claim costs | 87 735 606 cr |
Combat |
|
Bounties claimed | 427 |
Profit from bounties | 13 468 843 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 71 |
Profit from assassinations | 14 147 364 cr |
Highest single reward | 220 177 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 361 |
Lifetime fines value | 2 033 902 cr |
Bounties received/earned | 71 |
Lifetime bounty value | 110 250 cr |
Highest bounty issued | 8 000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 8 157 cr |
Commodities smuggled | 12 |
Average profit | 1 631 cr |
Highest single transaction | 4 214 cr |
Trading |
|
Market network | 85 |
Trading profit | 901 760 595 cr |
Commodities traded | 21 516 |
Average profit | 4 253 588 cr |
Highest single transaction | 178 220 178 cr |
Mining |
|
Profits from mining | 809 722 314 cr |
Minerals refined | 1 442 |
Materials collected | 7 843 |
Exploration |
|
Systems visited | 4 815 |
Profits from exploration | 279 564 207 cr |
Level 2 detailed scans | 12 072 |
Level 3 detailed scans | 12 258 |
Highest payout | 4 921 945 cr |
Total hyperspace distance | 303 871 ly |
Total hyperspace jumps | 6 484 |
Max distance from start | 59 657,84 ly |
Max distance from Sol | 59 727,46 ly |
Max distance from Colonia | 37 762,75 ly |
Approximate time played | 10W 20H 21M |
Passengers |
|
Total bulk passengers delivered | 1 812 |
Total VIPs delivered | 5 537 |
Total delivered | 7 349 |
Total ejected | 119 |
Crafting |
|
Number of engineers used | 4 |
Number of upgrades generated | 425 |
Grade 1 upgrades generated | 105 |
Grade 2 upgrades generated | 93 |
Grade 3 upgrades generated | 118 |
Grade 4 upgrades generated | 63 |
Grade 5 upgrades generated | 46 |
Crew |
|
Crew credits earned | 354 255 331 cr |
Crew hired | 3 |
Crew fired | 2 |
Multi-Crew |
|
Total time in multi-crew | 5H 15M 46S |
Time in gunner role | 29M 17S |
Time in fighter con role | 21M 42S |
Total credits accrued | 108 794 cr |