CMDR Lorithus profile

Profile
Commander name:
Current ship:
Hard Wired [F.L.A.]
(Imperial Cutter)
 
Member since:
9.1.2018
 
Distances submitted:
0
 
Systems visited:
5 977
Systems discovered first:
57
 
Balance:
1 758 490 934 Cr
Ranks

17%

100%

75%

44%

Federation: Lt. Commander

68%

Empire: King

100%
Flight log heatmap
Statistics

Balance

Current assets 3 886 012 481 cr
Credits spent on ships 587 343 807 cr
Credits spent on outfitting 1 620 402 635 cr
Credits spent on repairs 7 302 167 cr
Credits spent on fuel 427 917 cr
Credits spent on munitions 673 269 cr
Insurance claims 26
Total claim costs 117 886 894 cr

Combat

Bounties claimed 686
Profit from bounties 23 609 957 cr
Combat bonds 1 029
Profit from combat bonds 35 649 371 cr
Assassinations 22
Profit from assassinations 7 111 907 cr
Highest single reward 607 300 cr
Skimmers killed 329

Crime

Fines issued 455
Lifetime fines value 3 241 195 cr
Bounties received/earned 520
Lifetime bounty value 144 600 cr
Highest bounty issued 5 000 cr

Smuggling

Black market network 14
Black market profit 14 887 789 cr
Commodities smuggled 7 054
Average profit 297 756 cr
Highest single transaction 1 617 664 cr

Trading

Market network 133
Trading profit 277 040 259 cr
Commodities traded 119 165
Average profit 343 722 cr
Highest single transaction 38 595 916 cr

Mining

Profits from mining 122 241 085 cr
Minerals refined 688
Materials collected 18 769

Exploration

Systems visited 3 175
Profits from exploration 136 414 967 cr
Level 2 detailed scans 1 441
Level 3 detailed scans 2 161
Highest payout 2 999 525 cr
Total hyperspace distance 158 824 ly
Total hyperspace jumps 6 162
Max distance from start 5 194,57 ly
Max distance from Sol 5 260,69 ly
Max distance from Colonia 23 634,96 ly
Approximate time played 5W 21H 12M

Passengers

Total bulk passengers delivered 3 194
Total VIPs delivered 935
Total delivered 4 129
Total ejected 0

Search and Rescue

Total items rescued 957
Total profit 8 637 090 cr
Total rescue transactions 193

Crafting

Number of engineers used 16
Number of upgrades generated 1 321
Grade 1 upgrades generated 216
Grade 2 upgrades generated 234
Grade 3 upgrades generated 274
Grade 4 upgrades generated 297
Grade 5 upgrades generated 300

Crew

Crew credits earned 93 700 999 cr
Crew hired 2
Crew fired 1

Multi-Crew

Total time in multi-crew 1H 41M 8S
Time in gunner role 3M 3S
Time in fighter con role 20M 57S
Total credits accrued 70 000 cr