CMDR Jp_Stryder profile
(Asp Explorer)
Federation: Chief Petty Officer
Empire: Duke
Balance |
|
---|---|
Current assets | 2 223 276 476 cr |
Credits spent on ships | 1 006 508 862 cr |
Credits spent on outfitting | 1 964 523 638 cr |
Credits spent on repairs | 25 287 724 cr |
Credits spent on fuel | 396 450 cr |
Credits spent on munitions | 1 957 229 cr |
Insurance claims | 101 |
Total claim costs | 252 503 490 cr |
Combat |
|
Bounties claimed | 568 |
Profit from bounties | 54 126 906 cr |
Combat bonds | 580 |
Profit from combat bonds | 118 395 391 cr |
Assassinations | 14 |
Profit from assassinations | 9 810 564 cr |
Highest single reward | 523 375 cr |
Skimmers killed | 205 |
Crime |
|
Fines issued | 170 |
Lifetime fines value | 523 107 cr |
Bounties received/earned | 30 |
Lifetime bounty value | 13 075 cr |
Highest bounty issued | 1 000 cr |
Smuggling |
|
Black market network | 8 |
Black market profit | 1 060 585 cr |
Commodities smuggled | 372 |
Average profit | 70 706 cr |
Highest single transaction | 351 720 cr |
Trading |
|
Market network | 115 |
Trading profit | 256 339 733 cr |
Commodities traded | 107 792 |
Average profit | 396 197 cr |
Highest single transaction | 14 169 600 cr |
Mining |
|
Profits from mining | 23 345 330 cr |
Minerals refined | 1 340 |
Materials collected | 17 879 |
Exploration |
|
Systems visited | 9 614 |
Profits from exploration | 913 433 585 cr |
Level 2 detailed scans | 32 781 |
Level 3 detailed scans | 34 017 |
Highest payout | 24 465 587 cr |
Total hyperspace distance | 485 265 ly |
Total hyperspace jumps | 12 140 |
Max distance from start | 65 291,34 ly |
Max distance from Sol | 65 290,30 ly |
Max distance from Colonia | 46 262,09 ly |
Approximate time played | 25W 11H 12M |
Passengers |
|
Total bulk passengers delivered | 5 510 |
Total VIPs delivered | 18 |
Total delivered | 5 528 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 69 |
Total profit | 1 204 789 cr |
Total rescue transactions | 22 |
Crafting |
|
Number of engineers used | 16 |
Number of upgrades generated | 2 240 |
Grade 1 upgrades generated | 537 |
Grade 2 upgrades generated | 593 |
Grade 3 upgrades generated | 649 |
Grade 4 upgrades generated | 328 |
Grade 5 upgrades generated | 133 |
Crew |
|
Crew credits earned | 115 538 855 cr |
Crew hired | 26 |
Crew fired | 12 |
Crew lost | 13 |
Multi-Crew |
|
Total time in multi-crew | 1D 2H 28M 49S |
Time in gunner role | 10H 14M 19S |
Total credits accrued | 16 000 cr |