CMDR Tunksy profile
(Python)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 4 883 996 343 cr |
Credits spent on ships | 1 395 250 661 cr |
Credits spent on outfitting | 4 828 705 267 cr |
Credits spent on repairs | 19 374 716 cr |
Credits spent on fuel | 439 235 cr |
Credits spent on munitions | 548 174 cr |
Insurance claims | 18 |
Total claim costs | 69 245 463 cr |
Combat |
|
Bounties claimed | 2 830 |
Profit from bounties | 76 314 082 cr |
Combat bonds | 635 |
Profit from combat bonds | 19 399 833 cr |
Assassinations | 32 |
Profit from assassinations | 2 622 518 cr |
Highest single reward | 313 350 cr |
Skimmers killed | 42 |
Crime |
|
Fines issued | 244 |
Lifetime fines value | 1 485 242 cr |
Bounties received/earned | 143 |
Lifetime bounty value | 190 285 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 100 948 cr |
Commodities smuggled | 35 |
Average profit | 8 412 cr |
Highest single transaction | 44 508 cr |
Trading |
|
Market network | 258 |
Trading profit | 2 889 686 378 cr |
Commodities traded | 202 058 |
Average profit | 3 158 127 cr |
Highest single transaction | 446 106 624 cr |
Mining |
|
Profits from mining | 2 480 015 741 cr |
Minerals refined | 5 425 |
Materials collected | 41 051 |
Exploration |
|
Systems visited | 32 804 |
Profits from exploration | 1 200 508 637 cr |
Level 2 detailed scans | 10 580 |
Level 3 detailed scans | 268 147 |
Highest payout | 9 482 255 cr |
Total hyperspace distance | 1 202 189 ly |
Total hyperspace jumps | 36 997 |
Max distance from start | 65 222,47 ly |
Max distance from Sol | 65 279,35 ly |
Max distance from Colonia | 46 241,11 ly |
Approximate time played | 14W 4D 15H |
Passengers |
|
Total bulk passengers delivered | 142 |
Total VIPs delivered | 294 |
Total delivered | 436 |
Total ejected | 12 |
Search and Rescue |
|
Total items rescued | 7 |
Total profit | 204 414 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 16 |
Number of upgrades generated | 940 |
Grade 1 upgrades generated | 220 |
Grade 2 upgrades generated | 259 |
Grade 3 upgrades generated | 270 |
Grade 4 upgrades generated | 134 |
Grade 5 upgrades generated | 57 |
Crew |
|
Crew credits earned | 263 231 926 cr |
Crew hired | 8 |
Crew fired | 10 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 3H 57M 2S |